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kmgrey1

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  1. In EGM it says my Galactic Readiness is at 100%. However t he game is still using a 50% multiple when calculating total points. Is that intended or a bug?
  2. So is it likely that I screwed something up with my LODGen?
  3. Thanks. Didn't know that I needed to re-run FNVLODGen every time I change load order. Unfortunately that didn't fix it. However I did nail it down to Ojo Bueno's texture pack. Disabling puts it back to normal. Seems weird as I wouldn't expect that texture pack to make things look that much different. Toggling between the High and Ultra versions of that pack didn't make a difference though.
  4. I don't know if this is normal or an LOD issue or what but a lot of the mountains in the game look like this screenshot: http://i.imgur.com/IIe2AF0.png. Look at the closest range- it has a nasty brown color signficantly darker than normal dirt/sand and the rocks are jutting out with zero transition. I know that FO:NV is no looker but this just looks really off to me and I'm wondering if I have a texture issue or something else with my install. What do you think?
  5. That's a really good idea. Is there a console command to find what the cell reference is?
  6. This is really bugging me. In certain interior environments I'm getting 10-20 fps drops. For example I get it in the Repconn Facility (above ground portion) and Vault 34. I'm getting a totally locked 60 fps everywhere else. I'm running heavily modded and using the Rudy ENB with the 4GB patch and NVSR. However monitoring my system it's not even close to maxed out. My CPU never goes above 70% utilization and my video card never above 40% (I'm running a GTX 1070). VRAM usage is 2.1GB max, well under the 4GB limit. I assume a mod is the culprit because it doesn't happen running vanilla unmodded even with the ENB. But I've got over 100+ plugins and I've tried disabling large swaths of them with little to no effect (including all texture mods). My best guess is that there is some kind of scripting backup that all the processing power in the world can't push through. Maybe something to do with enemies or AI since both of the above locations feature a large concentration of ghouls? Has anyone else encountered this and have an idea of what could be the culprit? Also worth mentioning- I'm using Mod Organizer and followed the instructions from the STEP guide for ini tweaks, etc.
  7. Oh, that's very good to know. I hadn't realized there was a distinction between full save and quick save.
  8. Steam is installed C:\Program Files but I have all my games (including New Vegas) installed to other drives. I do think I have discovered the issue though- I'm using Mod Organizer and the .ini file for CASM is sitting in my Overwrite folder instead of the CASM module itself for some reason. Making a separate mod for the overwrite folder content solved the problem. That brings me to another question- My saves are taking probably 1-2 seconds at a time now, freezing the game in the process. This wasn't happening at the beginning of the game. The game is installed to an SSD and the save file size is only 4MB. Is that pause during saving normal?
  9. I have a couple of UI type mods that won't save their settings between games: CASM and FPS Weapon Wheel. Any changes that I make to their config only last for that game session. They reset to the default when starting the next session. All of my other MCM stuff save changes correctly. Any idea what could be causing that?
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