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Ajax7700

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  1. I don't tend to use Oldrim mods or old BSA's. If I do, I tend to convert them to esp/esl.
  2. It's okay, any help is appreciated. But yes, I am fully aware of that factor. Nonetheless, I found that the base game works when running it with it's own .exe, however when running the SKSE64_loader.exe it seems to ctd instantly. I've opened up task manager and you could see when the application loads, holds up for a second or two, then fails to launch. I looked into this with the steam console (as I have the base game through steam) and it seems to push different update id's while attempting to launch the game through SKSE64_loader.exe. Further digging indicated that the script id's (for whatever reason) don't seem to want to string to the update id's. In a sense, it's saying they don't match up, thus causing ctd scenario without the SKSE64_loader.exe actually having a chance to launch due to a version mismatch. So then, could there be an issue with steam? Or is it the update id's themselves? (and yes, I know how to work with this stuff, but forgive me if you will, the terminology of it eludes me)
  3. Okay, so. I have the latest version of both SKSE64 and TESV:SSE. I've tried EVERYTHING I've come across, from different installation methods, to switching from NMM to MO2 back to NMM, to checking firewall, etc. Essentially, if I've read about it, I've probably tried it at some point. But no matter what I do to try and fix this issue, nothing seems to work. I've updated and rolledback, I've loaded and reloaded... I'm just at a freaking loss at this point. SKSE64 still won't load with the game. Please, for the love of god, can someone help me fix this?
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