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fiewiel

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  1. It was impossible to make the speed tests at the weekend, because the wlan was used by the other rental parties. Location - windows taskmanager after 1 min Amsterdam - 580 B/s Prague - 580 B/s Los Angeles - 555 B/s Chikago - 545 B/s Miami - 580 B/s My guess is that 580 is the max I can reach. If I try to download from ordinator the 11.1mb file it takes 5 sec for each mouseclick to register and around 40 sec to start the download. windows ressource monitor shows that I have an average from 4.2B/s after 2 minutes. The download will take more than 1 hour to complete. But it fluctuates, after 5 min it just takes 40 min to download the 11mb file. If I copy the linkadress from "if youre having trouble, click here to download manually" I get this https://cf-files.nexusmods.com/cdn/1704/1137/9.30.1-1137-9-30-1-1618083404.zip?md5=xXcRth2ME9sgA-n2Hj1Rkw&expires=1618862462&user_id=2593209&rip=93.230.78.71
  2. Im not joking, but at the moment of this writing, I have a download speed of (if I look at windows ressource manager) of 3-15 kilobyte per second. I try to look at a picture.
  3. Im a Free user from germany. Living in a house with 3 parties which share a router using wifi in the country. The download speeds were never that bad the last couple of days, I literally need 10-20 minutes to just see a "todays media picture". I can see how much the wifi bandwith is used up to the router by ping monitoring and speedtests. At this moment (the time of this writing) there is no one else using the router beside me. Isp is deutsche telekom/t-online. Here is the link (ordinator) and the tracert. https://cf-files.nexusmods.com/cdn/1704/1137/9.30.1-1137-9-30-1-1618083404.zip?md5=DGr__U0ApIYiHrZ7uWCyJg&expires=1618534138&user_id=2593209&rip=93.230.65.70 Microsoft Windows [Version 10.0.19042.867]© 2020 Microsoft Corporation. Alle Rechte vorbehalten. C:\Users\Wizward>tracert files.nexus-cdn.com Routenverfolgung zu files.nexus-cdn.com [195.181.173.81]über maximal 30 Hops: 1 * * * Zeitüberschreitung der Anforderung. 2 24 ms 25 ms 22 ms p3e9bf609.dip0.t-ipconnect.de [62.155.246.9] 3 1251 ms 26 ms 25 ms 217.5.118.26 4 29 ms 28 ms 27 ms 80.157.207.10 5 31 ms 31 ms 30 ms ae5-2074.ams10.core-backbone.com [81.95.2.138] 6 37 ms 38 ms 37 ms core-backbone.cdn77.com [5.56.20.187] 7 32 ms * * unn-195-181-173-81.datapacket.com [195.181.173.81] 8 * 45 ms * unn-195-181-173-81.datapacket.com [195.181.173.81] 9 54 ms * * unn-195-181-173-81.datapacket.com [195.181.173.81] 10 31 ms * * unn-195-181-173-81.datapacket.com [195.181.173.81] 11 59 ms * * unn-195-181-173-81.datapacket.com [195.181.173.81] 12 32 ms * 31 ms unn-195-181-173-81.datapacket.com [195.181.173.81] Ablaufverfolgung beendet.
  4. Disabling additional spawns is just an option of SIC in the mcm menue. I never wrote anything about uninstalling mods. A SIC pup crash is usually just a ctd somewhere suddenly at random and the only reason you know its a pup, is because of the netscript crashlog. There is no battle. The question was about how do I get a working cell reset which you obviously cant answer. Thanks for trying though. Keep up the good work!
  5. Hi. I have the well known pub problem of Immersive Creatures. Disabled the additional spawns long time ago, went killall crazy, but there are still pubs in the world which sometimes crash my game. I use the netscriptframework application to have a basic idea why I crashed. So I followed the official IC manual and did a cell reset https://sites.google.com/site/immersivecreatures/installation/random-cell-respawner Nonetheless after a couple of days with 0 crashes I just crashed and it was because of some ice wolf pub. Which shouldnt be present as I stopped additional animal spawns + the cell reset. So whats going on here? Is the cell reset option of IC not working? How do I check that any cell reset is working? How do I check for a special monstertype?
  6. The picture is self explanary: There is a file in the loadprocess which tries to load hialgoboost.dll and this file is missing. Solution is to uninstall hialgo manually and dont mess it up this time.
  7. 40fps drops for grass mods are not normal. How about you post your skyrim inis here as spoiler?
  8. The probability that you find anything in the papyrus log which helps you finding the cause of a ctd is next to zero. You cant start a new game because you didnt disable the mods for the helgen opening sequence. You have to disable all mods, run helgen, save somewhere behind and enable mods. Or search the nexus for a 0 mod save in riverwood (as example).
  9. ExpandSystemMemoryX64 should be false You can simply copy the enblocal.ini from one enb to the next, only thing different is proxy and if the mod author wants something special. As you wrote you didnt had an enblocal.ini for nla and taz its clear why they didnt work.
  10. I think youre running into win10 problems. If your operating system is suddenly throwing errors you should fix that first. There are several w10 threads on this forum about problems, go look through them. Basically I would backup the whole skyrim/mod organizer folder and redownload/reinstall the game with steam. This should (I can only comment what I read) install skyrim with the correct dx runtime (which w10 hasnt at default). After that you can import your mods/savegames. But personally I think the mainproblem is that some game is obviously able to kill your windows startmenu, which shouldnt happen at all. IMO you should spend some hours testing if your w10 installation is truly working as it should.
  11. Compared to NLA, Kountervibe is a very ressourcehungry enb. If you can play with Kounter but not with NLA it means that your enbsettings are not correct. Post enblocal.ini for Kounter and NLA. Also how much vram has a single 780ti?
  12. This is not correct. He has to start with 768 because with 512 the ingame limit is 256. And with a moderately modded Skyrim this value is reached fast. If you dont believe me, set the value to 512, start skyrim and open the memoryblockslog.log youll see that the game is using 256 as block one as well as 256 as block two. Check for yourself. And as the threadstarter is having a midgame crash its very likely that the wrong memory settings are one of the reasons. Here youll find more information: http://forum.step-project.com/topic/6726-common-ctds-freezes-ils-and-memory-issues/ +page 6 for a lengthy discussion.
  13. This should be the correct skse.ini: [General] ClearInvalidRegistrations=1 [Memory] DefaultHeapInitialAllocMB=768 ScrapHeapSizeMB=256 The one at page 1 has a wrong value.
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