Jump to content
⚠ Known Issue: Media on User Profiles ×

parisfrisby

Members
  • Posts

    8
  • Joined

  • Last visited

Nexus Mods Profile

About parisfrisby

parisfrisby's Achievements

Rookie

Rookie (2/14)

  • First Post
  • Conversation Starter
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. Ok So I have the Epic Version of Subnautica. I have gone through the steps to enable the Console "F3,F8...Uncheck Disable Console" and get the box to type in a command. I Type in "additem glass 2" when I hit enter it just closes the console and adds nothing to my inventory. Is this a Known Problem?....I CAN change Game Mode Only...no Item IDs Work
  2. Hi Folks, I just finished making a couple of Bows and decided to display them in cabinets along with a few quiver of Arrows. The Collision on the Quivers is just plain silly. A huge Bounding Box. So I figured I would trim the collision up a bit. Low and behold its a B****. 3DS Max will NOT export the new Collision for the Quiver. Everything else does just not the quiver collision. ...Any Ideas? 3ds Max 2012 64 Newest available Importer/exporter
  3. Thanks alot, my brother is running a radeon card as well (the game is on his computer DuH) I did find a post somwhere els that recommended not going to your menu until your finished. Anyhow, I'll just ignore it. Thanks again for the quick reply.
  4. Iknow this is and old topic but I just encountered this as well. I'm worried that my saves have been corrupted. Anyone got an explanation for this?
  5. Did you get the 1.1 update? Steam should update for you.
  6. Ok. It looks as though that anything that is mobile must have Havok enabled which is causing the strange interaction. I knew this, but was hopeing that I could stack the items like when you stack books. There must be a setting in 3dsmax that would quiet down the craziness. I know that it's making me Crazy
  7. I had the bright Idea of creating a moveable Sigil Stone Stand so that I could transport the stand to any house, custom or not. I used a modified version of a Crystalball. I gave it collision and Havok with an OL_CLUTTER setting. It exports correctly and has collision and Havok in game. All is well until I set the Sigil Stone on it. The Stand dances around and eventually the Stone passes violently through. Does anybody know of any settings to solve this. Maybe someone has had more experience with this behavior? any help would be great and if its solved I'll post the results. Thanks
×
×
  • Create New...