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miketim99

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Everything posted by miketim99

  1. I made a new textureset in the GECK and the texture shows fine in the little texture display window when i open it in the texture set window, http://i.imgur.com/UaeuioH.png But then when i apply it to the biped model, it just shows a dirt texture, (some type of placeholder) which seems to indicate something is broken with my texture, but I have no idea why it is doing this. (Kind of hard to see, but you can tell it clearly isn't black as was intended by my texture I made) http://i.imgur.com/BJkzVC3.png EDIT: Fixed it. For anyone in the future who gets this: I just reformatted the texture as DXT5 with Mip-Maps, and renamed the .dds, so it seemed that doing so caused the engine to reload the texture and show that it was fixed
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