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bwilderbeast

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Everything posted by bwilderbeast

  1. The point of this mod is to reduce the number of potions in the inventory and reduce the time spent managing the inventory. For example I have about half a dozen restore health potions which only vary by a couple of points. My solution would be to add an option to the alchemy interface that would allow potions in the inventory to be upgraded. Upgrading potions would require fewer ingredients than creating new ones and all potions in the same category would upgrade to the same level. If possible I would like the weird duel effect potions eliminated (I think I've got several that enhance barter and restore health), let potions have only one effect.
  2. It would be nice to be able to free these slaves and see them move somewhere to make productive lives. As it is if all the Legionaries are killed Siri disappears (at least I haven't found her), while Melody and the other slaves become unresponsive. Also I'd like to give Melody back her teddy. I'm not sure how hard a mod like that would be but it would great to have, the whole things is a loose end that needs tying.
  3. I would have thought that a complex piece of software that works OK in an office running a single OS, full of programmers and IT support would need some work before it could be sent out to amateurs working alone and using almost infinite combinations of equipment and operating systems.
  4. I'll answer my own question, the best tutorial (that was word I should have searched for in the first place) I found is here.
  5. Hi, I'm looking for a basic guide to creating a basic retexture mod but can't find one, can anyone link to one? Thanks
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