-
Posts
18 -
Joined
-
Last visited
Everything posted by xXRegnierXx
-
LE Snow Elf - Falmer Race mod (Dawnguard)
xXRegnierXx replied to 2234jones's topic in Skyrim's Mod Ideas
Funny you requested that, I made that request like an hour ago but good to see other people also want to be a snow elf :P -
Hi everyone, After completing Dawnguard I looked around the Nexus to find a playable Falmer (Snow Elf) Race. I couldn't find any which come close to the Falmer we find in the Forgotten Vale in the Addon. Since there are "real" Falmer in the game, it should be pretty easy to implement them as a race, atleast as male version. As for class skills I thought about an passive skill which lets a character learn all magic skills faster (only an option since Falmer seem to be good mages) and as an active skill maybe to enhance magic spell damage for a minute or so while enhancing all frost based skills by 3x or something like that. I don't know how you see it but I would really like to see a mod like this. Anyone here who wants to make this mod? If you need other ideas for the class abilites and powers, let me know I am sure I can think of something else when I take some time for it.
-
Hello everyone, I recently played through Dawnguard and I am pretty impressed with the crossbows. The animation looks cool and its a nice alternative to the bow which I am always forced to use when playing a character without the use of magic. But even though I like them and the DLC, I was rather disappointed with the small number of different crossbows, as I hoped there would be one made out of every material. And this is my request, I, and I guess quite a few people would like to see a mod which allows the production of Crossbows made of: -Iron -Elven -Deadric -Ebony -Dragonbone -Orcish -Glass materials. It shouldn't be a problem lorewise since, I mean the Dawnguard has the schematics and they know how crossbows work and be constructed...why not make them out of those materials? I hope someone who can do this reads this and starts to create this mod.
-
*Bump* once more
-
Has nobody else had the same problem and can help me?
-
*Bump*
-
Hello everyone, I hope I am in the right forum here. I recently started skyrim again, with the wish to play a necromancer-like character. But shortly after I started the game I realised that my reanimated minions fall to ashes as soon as I change the cell. The Zombie is still alive, but invisible and I'm not the only one having this problem but nobody ever got a solution. If it helps you these are the mods I am currently using, I guess one of them is the cause of the bug but I cant figure out which one. - A Quality World Map - Arrows Tweaks - Bandolier Bags and Pouches - Bellyaches Animal & Creature Pack - Build your own home - Categorized Favorites Menu (with extreme compatibility config) - Claralux - iHud - Main Fon Replacement - Main Menu Spinning Skyrim Emblem - Necessary Map Markers - SkyRe - Skyrim Redone - Skyrim Community Uncapper - SkyUI - Small Crosshair - Thats Ice - Unofficial Skyrim Patch - W.A.T.E.R
-
I think I finally got it to work thank you very much :D E: Too bad that it doesnt work for the DV <.<
-
Whats Split? Some sort of software? Where do I get it from? :P
-
Hi everyone, I just downloaded the CCC 1.7 complete edition and wondered if I can install it with the oblivion mod manager and in case I can how?
-
Hi again, this time I search for a mod which inserts better faces for all races and something which adds a lot of new haircuts & stuff I had one good mod but I cant find it anymore... would be cool if the mod is omod compatible
-
Do I need to take care about something if I want to use those mods like you do it?
-
are they compatible with each other?
-
Hey there, I search for a mod which makes (only) the vanilla cloths and armors fit to the HGEC body and it would be cool if they are a bit "more revealing". I found some of them but I wonder if they are compatiple with each other since there seems to be no mod which contains all of the armor and cloth Thanks in advance :D
-
Deadly Reflex 6.0 wont work
xXRegnierXx replied to xXRegnierXx's topic in Oblivion's Mod troubleshooting
I got DR5 working now ty for telling me that I didn't know DR6 was real just a Prototype..he should call it alpha and not beta <.< -
Deadly Reflex 6.0 wont work
xXRegnierXx replied to xXRegnierXx's topic in Oblivion's Mod troubleshooting
Ok I am downloading the DR5 now and yes a few moves did work, dodge bash and I remembered to see some kicks...but they only worked like 5 minutes after game start. E: Do I have to use the hotfix for v5 too? -
So, I installed Deadly Reflex 6.0 with all the required mods, with OBMM and when I start the game, there is a message which says "Ready to play" or something like that. I also got the "Deadly Reflex Reset" in my inventory but there is no message popping out when I click it to set the controls. Here is my mod load list if it helps you: Oblivion.esm Nehrim.esm DLCHorseArmor.esp Natural_Habitat_by_Max_Tael.esp Natural_Weather_by_Max_Tael.esp Natural_Water_by_Max_Tael.esp Natural_Weather_HDR_by_Max_Tael.esp DropLitTorchOBSE.esp NehrimData.esp Natural_Vegetation_by_Max_Tael.esp SP1stPLegs.esp Deadly Reflex 6 - Timed Block with no damage or durability changes.esp DeadlyReflex 6 - Combat Moves.esp I hope that you can help me :)