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About MrTUN3R
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NMM bug fix release and download hacking problems fixed
MrTUN3R replied to Dark0ne's topic in Site Updates
Crashes more than ever for some reason :-/ -
[Creation Kit] Problem with edited vanilla NPCs.
MrTUN3R replied to MrTUN3R's topic in Skyrim's Skyrim LE
Anyone? :C -
[Creation Kit] Problem with edited vanilla NPCs.
MrTUN3R replied to MrTUN3R's topic in Skyrim's Skyrim LE
Oh yeah for some reason the fagegen folder is named "skyrim.esm" instead of my plugin's name. If I rename it the war paint and makeip apear again, weird. -
Right so I've replaced some of the vanilla NPC's appearences with my own and I've encountered three(ish) problems... Firstly, of course the old face color bug kicked in. I fixed it, but I got this instead: http://s10.postimage.org/e6zju9xoo/2013_03_02_00001.jpg I got this neck line thing on all the NPC's whose appearence I imported from player characters made from scratch or from mod presets, the ones whose appearence I altered from the vanilla face seem to work fine. I tried using the texture blending tool that came with CBBE as well as changing the file type from .esp to .esm (don't know why I thought that last one would work). The second problem is quite simple, the custom hair doesn't seem to appear on the NPC's that use custom hair, they apear bald. And lastly, I'm not sure about this one but the game doesn't seem to import the new body size as well, only the face? Any help would be much appreciated. EDIT: Forgot to mention the mods I use: -CBBE Body (custom, used Curvy as base), CBBE arnors (vanilla, Dawnguard, Dragonborn) and CBBE face pack (texture only) -Swapped the CBBE face mesh with No More Blocky Faces -Apachii hair (not used on any of these NPC's) + Ponytail Hairstyles (used on two NPC's, the hair doesn't show on ether)
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I ran into two problems... Firstly, custom hair doesn't seem to show on NPC's, only the ones that use vanilla hair have hair at all. Secondly, I fixed the face / body color issue, but instead I got a transparent line between the neck and the torso for all NPC's except one. That one NPC was my first (test) NPC so I exported it's facegen while it had it's own .esm. Does that mean I have to make one plugin for every NPC? Any ideas? :(
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How do I remove active effects?
MrTUN3R replied to MrTUN3R's topic in Fallout New Vegas's Mod Troubleshooting
Nope, still getting minus to SPECIAL. Now I have (-) to Strength as well... da faq? -
How do I remove active effects?
MrTUN3R replied to MrTUN3R's topic in Fallout New Vegas's Mod Troubleshooting
No it doeasn't, why didn't you read the other replies -.- -
How do I remove active effects?
MrTUN3R replied to MrTUN3R's topic in Fallout New Vegas's Mod Troubleshooting
I don't know what the spells / effects are, I just want to get rid of all of them. -
Right so I'm getting -1 to Endurance and Intelligence and +1 to Agility. The Agility effect is from the Dead Money hat bug, but I have no idea where the others are from and I've been having them almost since I started my current save game. Tried checking my gear, my perks, any poisoning I might have, nothing suggests this. Any idea how I can remove all of my active effects? From console or otherwise?
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What the title says, that's the long and short. Waiting / resting sometimes fixes it. I tried disabling every mod and starting a new game, doesn't fix it. I also have NVSE and every DLC. Also, for some reason dead bodies won't disappear... like, ever... Anybody know how to fix these? EDIT: I think they are related, I noticed that when fast traveling to Goodsprings (or exiting a building in Goodsprings) waiting almost never fixes it, and there are a lot of Powder Ganger bodies there from a quest. I tried disabling them from the console but it won't work for some reason.