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19logan91

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  1. Even if it were possible to toggle between the two with a hot key or something. Like hey i equipped a bow, let me turn on my old animations. and then i press another or the same key to turn on the animation linked above.
  2. OK so this is just a question about if a mod exists or if its possible to make my character change animations based on certain conditioners (equipped weapons, weapons ready, etc). I am using an animation mod that makes my sneak a crawl http://www.nexusmods.com/skyrim/mods/33097/? the problem i have is when i have my bow readied it looks ridiculous and is impossible to shoot while moving. Can I have the animation go back to the standard animation when i pull a weapon out? Is this possible or am I silly. Thanks for any help ;)
  3. kinda what it came down to here, so i try a lot of the difficulty elements without deleting my character now, cause it was taking a little bit too much time and i was doing hte same things over and over so i decided to not delete the character. But for those people that completing parts of the game i understand how deleting your character is valid, you play for the sheer difficult challenge and deleting your character isnt going to make you play longer just the next time you play you'll have a new character. my insight on that ;]
  4. Based on the original reply i was ready to be hated on the whole time good to know some people have similar play styles. The whole reason i do it is i feel like im cheating almost if i allow certain things
  5. But that being the only requirement would mean you could play on easy and never even risk death :/
  6. Ok while this sort of subject has probly been beaten to death i just wanted to though my current ideas out there ;] Master Difficulty Death Requires Revert To Save In Last Town Level Up Requires Town No Making Potions No Spec'ing Into Restoration Tree (Using spells is fine just no perks) No Fast Travel Besides Carriages No 3rd Person Besides Looking At Your Character For Fun ;] Basically I was doing the whole restart your character (i was starting from lvl 1 in whiterun no perks spent) on death, but ummm i kinda died in really fail ways ex. i feared an assassin into a group of ice wolves :/ my poor little breton got 2 shotted So this is my way of bringing some scattered thoughts together to make the death punishment still harsh but while not so harsh that you would really just not want to play. So what do you think?
  7. and dont i feel dumb ;) just saw that id did double damage from behind. ty for the reply :D
  8. Ok umm not that i'm complaining but i just want to make sure its not a bug. When i sneak attack with my 1h sword I've been doing 12x damage. I have the perk for 6x is there something i'm just not seeing? Or maybe when my sneak progresses it doubles or maybe its specific targets and i'm just getting lucky. either way your input / help is appreciated tyvm
  9. ya ive been messing around with that, thx for answering :D. any tips on normal mapping? i cant get it right i end up with weird shiny noses and all sorts of strange stuff. Im using gimp with the normalmap plugin and the dds plugin
  10. ok so i posted this in the Troubleshooting forums i just wasnt sure where to post this for real. but heres the link thanks so much for the help in advance New Custom Race Problems
  11. Ok, so i really like moonshadow elves but i wanted to give it a different backstory, remove the facial tattoos, change some base stats and abilities / powers. All simple right? Everything went well except two issues 1 minor the other slightly more obnoxious. Issue #1. Whenever i create a new character and i go to my new race, it takes an excessive amount of time to load, and while it loads it appears to be frozen. Issue #2: I was able to remove the tattoos but there appears to be an imprint, my best guess is its due to some setting within the .nif file because I've replaced the .tri .egm .egt files and the strange imprint still appears. Issue 1 is livable cause its just when your originally creating, but the second really bugs me. Anyone know what i can do? Ill post a link to my messy folder + sketchy .esp as well as put a screenshot below this text ;) *My Elf Race Download* ignore the hair i did that so it was really visible
  12. ok so i guess its just a problem i was having with the model i was using i attempted it again with another model and it worked. idk why but it did lol
  13. Not for sure if this the right spot for this but basically I'm using *this* tutorial. And I've followed it basically 100% given the fact that I'm using different models i know there can be problems. Basically after following it and exporting, it appears perfectly :) in NifSkope BUT when i replace a piece of armor in the game and try to use it, the armor makes my upper body invisible rather than showing up how I'd like. Note that before attempting to weight it, the original un-weighted file worked fine in the same situation (as in when i use the old file it appears right when i put it in the exact same spot) Just let me know if you want screenshots / more information. Many thanks in advance Links to my sources: Required Software Installation Instructions BBB Armor Weighting Tutorial The .blend file just before it was exported
  14. good idea. any directions on how to get there lol. My construction set knowledge is quite limited atm
  15. do you mean http://www.tesnexus.com/downloads/file.php?id=15677 ?? haven't tried it. but from what i read briefly it looks like it removes casting sounds and effects or something (correct me cause i know im at least partially wrong) thx for the reply btw ill attempt that right now *Edit* It seems to be working. After enabling and disabling a few of my mods and some tweaking. Last question unless you have any other suggestions would be what can i do to make the blood brighter? Im using the HGEC body mods with compatible armor and clothing and the blood splatters look a bit more like mud on my character ;) thx a bunch kudos for you!
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