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monstergrin

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Everything posted by monstergrin

  1. If the offer to write that script is still open 3 years later, I'd certainly be grateful for a fix to one of the most annoying enchanting oversights in the game. Alternately, I could just learn how to script in Papyrus, haha. How hard can it be?
  2. Wrong again!!! It wasn't the dragon. I was sure that I tested the save before that (in the Aetherium Forge, fwiw) and found it clean, but on a later reload that one was bugged too. The save from before entering the Forge was clean though, and playing through the Forge a second time didn't result in the bug. If the bug appeared again I was about to declare it related to breath weapons (dragons obviously, but the Forgemaster has one too) but it didn't so who frickin knows. Anyway I'm out of insight. If you're googling this problem and turn up this thread like I did, please comment and share what's going on for you. We need more data before we can narrow down the cause.
  3. Disabled all mods and the dragon persists, so I guess I'm wrong about it being added by a mod. Tried cleaning the scripts with a save editor but I couldn't find anything that was causing it! Totally baffled at this point, and pretty sad that I keep having to disable random dragon attacks when they're one of the most fun parts of the game. If anyone more experienced with scripts/save editing has any thoughts, I'm desperate to hear them.
  4. Update: I was totally wrong about where this bug occurred! I traced it back in my save files to the real culprit: a random dragon attack on the College of Winterhold! I had a save from right before the attack, and when I loaded it and used the console "disable" command on the dragon, I was able to play forward from that point bug-free. But dozens of play-hours later, I encountered another random dragon attack, this time on the Windhelm Stables/Docks/nearby farms/etc. I defeated the dragon and continued on to complete like three different quests before I realized that the bug had appeared again when some vampire spellcaster started knocking me on my ass with a stunlock. Reloaded to the dragon battle, and sure enough, that's the source of the bug. Only this time, disabling the dragon did NOT fix the problem! Something about the dragon loading in the same space as my character created the problem. As an additional observation, the magic-stun bug applies equally to all actors, not just the player, and it acts identically to the Impact perk except that you don't need to dual-cast to trigger it; any Destruction magic will stun anyone, including dragon breath. When I disabled the second dragon, I noticed it had an "FF" prefix, indicating it was added by a mod. Will look into identifying the mod and seeing if that's the culprit. That's all for now, will post updates when I have them.
  5. Necroing this year-and-a-half old thread bc I have the exact same problem and it's ruined a save I really liked. But I have more information: I couldn't figure out which mod, if any, was causing this, but I did load some backsaves and pinpointed the moment the bug started appearing: after entering Labyrinthian Thoroughfare during the Staff of Magnus quest. Deactivating all mods didn't help, so I tried using a save editor to compare the two saves right before and after the bug to find the differences, and found 4 scripts in the bugged save that didn't exist in the good save, all something to do with wisps! Thought maybe the Labyrinthian wispmother fight gave me a bad script that was supposed to go away but persisted, but deleting those scripts didn't fix the bug! So I guess that was a false lead. Active Mod Files:• 00 Skyrim.esm • 01 Update.esm • 02 Dawnguard.esm • 03 Dragonborn.esm • 04 HearthFires.esm • 05 Unofficial Skyrim Legendary Edition Patch.esp [Version 3.0.3] • 06 LorecraftESM.esm • 07 AetheriumSwordsnArmor.esp • 08 Alternate Start - Live Another Life.esp [Version 3.1.4] • 09 Ghosu - Auriel.esp • 0A Imperial Assasin Armor.esp • 0B Knight Of Thorns Armor.esp • 0C MithrodinSword.esp • 0D Nicoroshi Creations.esp [Version 1.2] • 0E Raven Witch Armor.esp • 0F Terra.esp • 10 The Thegn.esp [Version 1.0] • 11 dwbb.esp • 12 Bashed Patch, 0.esp • 13 3DNPC.esp [Version 3.10] • 14 Complete Crafting Overhaul_Remade.esp • 15 SkyUI.esp • 16 Battlemage Armour.esp • 17 ColdharbourDaedra.esp • 18 Lorecraft - Vanilla.esp • 19 TwoRings.esp • 1A Uncapped Perks - Combat + Stealth.esp • 1B Uncapped Perks - Magic.esp • 1C Wintermyst - Enchantments of Skyrim.esp As you can see, not a lot of overlap between my mod list and Highwayman300's, and not a lot of obvious likely suspects. Also, I didn't change my mods at all during the period where the bug appeared; the bug may be caused by a mod, but it's definitely situational, which is probably why it's so rare and difficult to diagnose. Anyway I'm bumping this thread with the extra data in hopes that someone will be able to help me out.
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