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dechurch

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  1. The header on the error was "Failed to deserialize load order file" Throws this same error for any game I have active. Just changes the dame in the error. I figured it might be actually something with bannerlord so I unmanaged that and removed the extension and that didn't seem to do anything. Error: System.IO.DirectoryNotFoundException: installPath: c:\steam\steamapps\common\Skyrim Special Edition. Modules directory not found! at Bannerlord.LauncherManager.Utils.MainModuleProvider.<GetModulePaths>d__4.MoveNext() + 0x1de at Bannerlord.LauncherManager.LauncherManagerHandler.<ReloadModules>d__66.MoveNext() + 0x345 at System.Collections.Generic.List`1..ctor(IEnumerable`1) + 0xec at System.Linq.Enumerable.ToList[TSource](IEnumerable`1) + 0x3d at Bannerlord.LauncherManager.LauncherManagerHandler.GetModules() + 0x37 at Bannerlord.LauncherManager.LauncherManagerHandler.RefreshModules() + 0x27 at Bannerlord.LauncherManager.Native.Bindings.RefreshModules(param_ptr*) + 0x79 at NativeLauncherManager.refreshModules (C:\Users\dchur\AppData\Roaming\Vortex\plugins\Vortex Extension Update - Mount and Blade II Bannerlord Vortex Support v1.0.9\index.js:224:33) at VortexLauncherManager.refreshModules (C:\Users\dchur\AppData\Roaming\Vortex\plugins\Vortex Extension Update - Mount and Blade II Bannerlord Vortex Support v1.0.9\index.js:2308:31) at LoadOrderManager.deserializeLoadOrder (C:\Users\dchur\AppData\Roaming\Vortex\plugins\Vortex Extension Update - Mount and Blade II Bannerlord Vortex Support v1.0.9\index.js:1703:23) at didDeployEvent (C:\Users\dchur\AppData\Roaming\Vortex\plugins\Vortex Extension Update - Mount and Blade II Bannerlord Vortex Support v1.0.9\index.js:748:30) at C:\Users\dchur\AppData\Roaming\Vortex\plugins\Vortex Extension Update - Mount and Blade II Bannerlord Vortex Support v1.0.9\index.js:700:85 at C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\renderer.js:10094:35 at EventEmitter.<anonymous> (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\renderer.js:8869:15) at EventEmitter.emit (node:events:529:35) at Proxy.emitAndAwait (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\renderer.js:8866:28) at C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\renderer.js:4906:79 at tryCatcher (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\util.js:16:23) at Promise._settlePromiseFromHandler (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:547:31) at Promise._settlePromise (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:604:18) at Promise._settlePromise0 (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:649:10) at Promise._settlePromises (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:729:18) at _drainQueueStep (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:93:12)
  2. Any help would be appreciated on this. I'm getting this error in FNVLODGen: Error reading meshes\landscape\lod\NVDLC02ZionCanyon\NVDLC02ZionCanyon.Level4.X-12.Y-8.nif from BSA/BA2 Arithmetic operation resulted in an overflow.LODGen I tried to chime in on the file thread but apparently I can't. So I thought I'd try here.
  3. In response to post #24615349. #24615514, #24615539, #24615594 are all replies on the same post. "We will see more quality, better support, and better updates from modders." You keep telling yourself that. "very, VERY few people are going to get rich doing this. Very few. Think about this before calling people greedy." Certainly not any modders.
  4. In response to post #24614644. #24614894, #24615499 are all replies on the same post. .
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