-
Posts
10 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Dedischado
-
Manual activation of perk effect
Dedischado replied to Dedischado's topic in Fallout 4's Creation Kit and Modders
Is there a command to activate an EffectSpell or do I just use AddPerk and reference the Spell? -
Tried a couple of those, didn't like them. Thought this would be better.
-
Manual activation of perk effect
Dedischado replied to Dedischado's topic in Fallout 4's Creation Kit and Modders
OK, lets see. -
Can someone make a mod allowing the manual activation of the Idiot Savant effect? For example, if I press F1 then I get X5 on any XP I get in the next 60 seconds? I am trying to do it on my own but the Creation Kit is killing me.
-
Manual activation of perk effect
Dedischado replied to Dedischado's topic in Fallout 4's Creation Kit and Modders
Will the AddPerk command activate the perk or will it just give it to me. I am wanting to have the actual effect fire for a few seconds whenever I hit the key. -
Manual activation of perk effect
Dedischado replied to Dedischado's topic in Fallout 4's Creation Kit and Modders
Thanks, I'll let you know how it goes -
Manual activation of perk effect
Dedischado replied to Dedischado's topic in Fallout 4's Creation Kit and Modders
SO, to summarize, I need to create a quest (that is always active) with a script that looks for the OnKeyDown for F1 (for example) and activates the IdiotSavantSpellEffect when it detects it. Do I have that right? -
Manual activation of perk effect
Dedischado replied to Dedischado's topic in Fallout 4's Creation Kit and Modders
Thanks, I'll look into that. -
Manual activation of perk effect
Dedischado replied to Dedischado's topic in Fallout 4's Creation Kit and Modders
I would prefer to use a Key command so timing is more precise, perhaps something like Animal Friend? Except without the targeting and with a unique key assignment. -
Hello all, long time lurker, first time poster (and hopefully, modder). I am trying to either mod Idiot Savant or create a new perk that can be manually activated to achieve the same effect at a desired time (such as before a quest reward or when a Queen Mirelurk gets to 1% health). I have gotten the Creation Kit and am playing with it, but I cannot seem to find a way to change the way the perk activates. If I have to, I am open to creating a new perk or a new level of Idiot Savant to achieve this. Has anyone got any ideas?