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DenVildeHest

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Everything posted by DenVildeHest

  1. Well then that's odd cause I still see the original image. I guess it could be on my end?Although that would be strange as I've deleted my cached images and files, and I also tried internet explorer to see if there was a difference.
  2. I'm trying to make the thumbnail view in the mod browsing section of the site prettier by cropping the picture I want to use it in the "manage images for x mod" section. The cropping was successful as you can see here: However when I go to browse for my mod the thumbnail is still the same(not cropped at all): What am I doing wrong here? I already cleared my browser cache several times and tried changing the picture. I can't get it to show the cropped version.
  3. So I'm trying to make a small mod for Ghostmode where a few of the perks don't need to be activated after putting skill points in them. I made made it with no problems and tested it ingame and it works fine. All there is left to do is make the mod folder structure and merge the script I modified with the Ghostmode script. This is where things gets weird. There is one unresolved conflict which is easy to fix with script merger and the other conflicts autoresolve. When trying to start the game however script compiling fails with an odd error about it failing to compile early on in the script(line 11). Comparing the merged script with one of the originals there is a duplicate area starting with public function GetStaminaActionCost which can't be good. I don't understand what went wrong here. Can someone please try to merge my two scripts and see what they get and if they understand the results?
  4. Sorry to revive this but I'd like to know if this script is still useful along with the others you made when starting a new game. The ones I'm talking about are: Critters dunBluePalaceArenaSCRIPT fxDustDropRandomSCRIPT) lvlpredator Reason I'm asking is that i see there are conflicts with Unofficial skyrim patch, so maybe they are using your fixes/added the same fixes?
  5. Thanks for your suggestion! I'll try to disable those two mods and see if it changes it. I am quite sure I installed them correctly though. It is confusing because the WerewolfMastery.esp is the patch itself, combining both brevi_MoonlightTales.esp and werewolf mastery into the same esp. Thats how I understood it anyway. But I've heard moonlight tales is prone to problems in long load orders so worth checking out.. Edit: Sadly it doesn't seem any of those mods are the culprit, still CTD when Weilyn murders Margret. The poor girl has died so many times now, and for what? So I can try to fix my CTD? If there is a NPC heaven up there it's probably starting to fill up with Margret clones, hmm lost my train of thought.......... :ermm:
  6. Getting consistent CTD in Markath. It happens as Weilyn murders Margret if I get too close. If I go close and activate the murder scene and then run away and look on it from a distance I don't crash instantly. Instead I've crashed randomly a while after it happened. The log below is taken just at the start of a new game using "live another life" mod. Boss log If anyone has any insight into what script/mod is causing this I would be very grateful!
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