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RaccoonSniper64

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Everything posted by RaccoonSniper64

  1. I started a new modded skyrim game a while back and wanted to install dual sheath redux, it installed/ran patcher fine, but i started getting the 'shield on ground' glitch I noticed my styles tab in the xpmse mcm menu is blank, i haven't found a fix yet Attached is my info tab for xpmse and load order I'm assuming the xpmse glitch is causing the DSR glitch I use MO thanks
  2. update i can reinstall MO 1.3, it still crashes but i noticed it only detects i have FNV installed, despite having skyrim installed as well. Not sure if this is important
  3. I'm using the lastest classic skyrim and have used 32bit MO1 for years, I tried MO2 yesterday more out of the off chance it would work
  4. I haven't had access to my pc for a while, and after I ran skyrim and cleaned some mods MO is unable to start. As i said, i ran skyrim fine, no change there. I discovered I had some mods to clean, so I ran LOOT, TES5Edit and went through the apply filter, ITM and UDR process and successfully cleaned some mods. I also cleaned update.esm and the official dlcs without realising that it would remove the plugin if i did it normally. I thought it was fine, as i had backed up my files. I reinstalled the dlcs and recovered update.esm from my backup created by TES5EDIT by copying and pasting from my backup folder (I'd forgotten about steam's 'verify game cache integrity' function) I restarted MO and it came up with a warning message saying MO cannot start, which in itself stopped responding and had to be closed by windows itself. i have completely uninstalled and reinstalled and deleted data from MO versions 1.3, 2.0.4 and 2.0.6, and all suffered the same problem. I could however run my MO version 2.0.6 that supported fallout 4. I have completely removed all traces of MO in my system, and upon reinstall i have the same problem. Is there a way of fixing this problem?
  5. well thats what MO more or less does it imitates the latest NMM jst with mods in a separate directory
  6. hey, this probably won't help but I think I'm having the same problem, it freezes on the loading screen until i verify the cache and then crashes if i hit continue. I think it may be an issue with the latest mod organiser, not when you cleared your mods, as I've talked to a few guys with NMM and none have had this problem.
  7. Ok I've half fixed it, I can now load fallout.exe thru MO but it always freezes on the first loading screen (before bethesda) if i load the FO.exe or if its fullscreen, so I can only go thru the loader and have to re-enable mods, and then have to play on a tiny windowed version. I'm using MO v2.0.4, the latest FO (not survival beta) and I'm emulating NMM v0.61.16.
  8. I've used MO v2 for fallout more or less since release and I've had no problems, until now, where if i load the FO4 launcher or FO4.exe file MO will stay on the locked loading screen for 5-10 minutes until i unlock it. Sometimes it says its running steam instead of FO4. I don't know what caused it, it was fine when i switched it off, came back later and downloaded a small mod and then it stopped working. I checked and the mod is not the problem. Running FO directly through steam is no problem, but I can't get mods obviously. If i do manage to get through (hasn't happened in a while) it 90% of the time just froze on the bethesda loading screen, and normally the FO loader will freeze or crash if i try and change settings.
  9. ok i've worked it out, turns out the survival mode beta was disabling my mods, so i just removed that and its working again
  10. cheers, i tried that but it didnt have the same effect, i normally launch from MO straight to fallout bypassing the launcher so i don't think the launcher is the problem, thanks anyway though
  11. I've got FO4 through steam like most people and like a lot of people I've had problems loading mods&plugins after updating to the newest version (I think 1.2 or 1.02). I use MO not NMM, and don't have any DLCs. I'm using F4SE v1.09. I've tried doing the 'load the launcher then re-enable mods in MO' fix and setting my plugins.txt file to read only and none have worked. I've tried manually writing my plugins into 'plugins.txt' but that hasn't worked either. My plugin load order&contents of my plugins.txt file is: Fallout4.esm Armorsmith Extended.esp VisibleWeapons.esp BetterNightVision.esp DarkerNights.esp DarkerNightsDetection.esp Lasers Have No Recoil.esp LasersNoRecoil - Beam Splitters Patch.esp MinigunGyroRecoil.esp QuickEnterFromStand.esp QuickEnterToStand.esp BetterArmour&WeaponNaming_by_Ruddy88.esp No Aggro Impact Landing.esp FieldScribeBackpack.esp NukaRadBans.esp AzarPonyHairstyles.esp CraftableAmmo.esp CraftableAmmo_plus.esp SyringerAmmo_5.esp Crafting vanilla signal.esp Grenades - Weighted.esp New Chems - Weighted.esp New Devices - Weight.esp Syringer Ammunition - Weighted.esp Syringer Rifles and Pistol.esp Move (Get Out The Way).esp CTHHostileNPCsSneakingAndOrWeaponsDrawn.esp Armorsmith Hothtrooper44 Extended.esp Armored General by Hothtrooper44.esp Wasteland Sniper by Hothtrooper44.esp EferasShoulderBag.esp EnergyWeaponsEqualized.esp PlasmaTier4.esp Tier4Laser.esp No Lowered Muzzle-Brake and Compensator Range.esp No Lowered Supressor and Bayonet Range.esp VisibleCompanionAffinity.esp Crossbow.esp ValdacilsItemSorting-AidReducedWeight.esp ValdacilsItemSorting-Ammo.esp ValdacilsItemSorting-ArmorBySlot.esp ValdacilsItemSorting-CosmeticsByType.esp ValdacilsItemSorting-ExplosivesSortBottom.esp ValdacilsItemSorting-Junk.esp ValdacilsItemSorting-Misc.esp ValdacilsItemSorting-Mods.esp ValdacilsItemSorting-NotJunk.esp ValdacilsItemSorting-Perks.esp ValdacilsItemSorting-Weapons.esp Crafting_Workbench_EferasSShoulderBag_Patch.esp Crafting_Workbench.esp Crafting_Workbench - Ammo Special.esp Crafting_Workbench - Ammo.esp Crafting_Workbench - Faction and Quest Requirements.esp Crafting_Workbench - Junk Items.esp WAYN_CompanionTracking.esp Crossbows of the Commonwealth - AWKCR-Compatibility.esp DarkerNights-TrueStorms.esp DesertEagle50AE - AWKCR-Compatility.esp M14 - AWKCR-Compatility.esp M2216 - AWKCR-Compatility.esp MK14 - AWKCR-Compatility.esp TrueStormsFO4-ClimateSettings.esp TrueStormsFO4-GlowingSeaExtraRads.esp TrueStormsFO4.esp Companion Infinite Ammo.esp LongerPowerLines3x.esp The Rebel.esp M2216.esp mk14-awkcr.esp mk14.esp M14.esp More Where That Came From Diamond City.esp DesertEagle50AE.esp Shishkebab3x.esp Search and Destroy.esp Silenced Energy Weapons.esp DependencyQuestFix.esp Reverb and Ambience Overhaul.esp Northland Diggers.esp Synth MegaPack AE Patch.esp Synth MegaPack.esp BetterJunkFences.esp GhoulsCombatDogs.esp HalfGasMask.esp Synth_Uniform_Lootable_Ballistic.esp ShadowedSynthArmor.esp 3dscopes-framework.esp 3dscopes-m14addon.esp 3dscopes-Crossbowaddon.esp 3dscopes-deagleaddon.esp 3dscopes-m2216addon.esp 3dscopes.esp MinigunDamage v2.0x.esp MiniNukeIgnoreLoS.esp DecontaminationBooth.esp FatmanMIRVTimerX2.5.esp Killable Children.esp No Furniture Scaling.esp PowerArmorDelivery.esp More Durable Power Armor - 75%.esp
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