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Everything posted by scottyus1
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If some of you have played Watchdogs 2, you'll know exactly what I'm on about when you could call in police or another gang to attack the enemy. Skill Perk Name: Falsified Evidence Description: - When using your hacks, you can use a skill called 'Falsified Evidence' which summons a group of 3 on foot or one vehicle of cops to attack a specific target, which would then turn into a shootout between target group and police as you sit watching from the rooftops till the targets are eliminated or eliminate the cops. - Each time the skill is upgraded (limited of 4) it adds one extra cop to the group. Level 4 would be a unit of 4 max tech heavies.
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I'm looking for a mod/s that will allow us to both make our own companion presets for companion face models as I've seen some astonishing presets for player characters and would love to implement them into my game playthrough, and also body models. It would be nice to see Neve have two legs etc.
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I like the idea of being able to put away my weapon between combat.
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Anyone able to design a trucking mod which offers: Short + Long distant trucking missions. Short jobs gives the player: 500 Long jobs gives the player: 850 Vehicles for short jobs would be: -MACKINAW MTL1 -COLUMBUS V340-F FREIGHT Vehicles for Long distant: -BEHEMOTH -BRATSK U4020 Location of the trucking business could be located just outside the city, with Prop trucks added for immersion. Thank you for reading.
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Please, please can someone help get my dream vehicle into the game
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Do MODERs do commision work for mods?
scottyus1 replied to lucky750150's topic in Cyberpunk 2077's Mod Ideas
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Looking for a mod which allows you to tell your companions to move to a specific spot or interact with a object like a bed, chair, workbench etc like you could in fallout 4 and 76? Ideally have it so holding down the interact button on a live person allows you to do it. Same way you can drag dead bodies :)
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Bug Warning! Mannequins Disappear
scottyus1 replied to RevanFanMan's topic in Starfield's Discussion
Same thing happened to me when I placed weapons and armor pieces on display in my ship -
As the title says. Change the base value of vendors from 5k to either 10k - 15k - 20k - 25k.
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I can make the models and already have 3d models that people can use. They just need textures. You are doing us a great service Don't speak too soon, no one's contacted me for any yet haha .. but I have them if people want to use them and I can make models for people's preference.
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When seeing the alien races in the game it just feels like NMS aliens.. there's no mystery to them. I feel the more animal looking they are the less they stand out. Through history there have been many apparent sightings of extra-terrestrials and I think more humanoids should be added for example: -The Greys -Grey-skinned humanoids, usually 1 m (3.3 ft) tall, hairless, with large heads, black almond-shaped eyes, nostrils without a nose, slits for mouths, no ears and 3–4 fingers including thumb. -Nordic Aliens -Humanoids with stereotypical "Nordic features" (tall, blonde hair, blue eyes) and have featured in several cases of contact. It is said they are from Ancient Earth but presenting themselves as ETs in the past, they moved from living on the surface to live underground around the Himalayas area after a natural event. -Reptilians and reptiloids -Tall, scaly humanoids. Reptilian humanoid beings date back at least as far as Ancient Egypt, with the crocodile-headed river god Sobek. More to add: -Anunnaki -Xenomorph's -Giants I'd like to experience Aliens from real life myths and add lore to them. Making reading textures on them in game a much enjoyable experience.
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In 3rd person the flashlight seems to stick to the ground in front of you when aiming high. Would someone please make the light go in the direction of where you're aiming with the weapon please. Thanks
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I can make the models and already have 3d models that people can use. They just need textures.
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As skyrim once had, and as fallout once had.. I think Starfield is the more ideal setting to have lightsabers. ;)