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LaetusdeLaputa

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  1. What would that imply if the level 30 cap was coded ? Would there be a file, somewhere, that could be edited ? As for the map, I already used the tutorial you gave me, Tchos, but as you guessed, what I want is only to display the map in the game, not to use triggers, transitions, scripts and so on... and that tutorial didn't help me doing so... Is there an option to add a world map to be displayed ingame within the toolset, when creating or editing a module ?
  2. Hello there ! I have two questions I'd like to ask. The first one is about a module I'm currently playing. It's large sort of open world, so it's kinda easy to get lost without the spared map I've gt my hands on. Since there is a "world map" option in the player menu ingame that is left blank, wouldn't it be possible to add this map directly in the game ? How do you think I could do that, please ? My second question is about the level cap of the game. I recently learned how to raise this cap for a campaign using the toolset. Unfortunatelly, I'm still unable to raise that cap over the level 30. Is it really impossible, even with the toolset ? Isn't there, at least, a mod that'd allow to do so ? Since you can create characters with up to four classes, I would really like to bring them up to level 40 ! Thanks in advance for your attention !
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