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ScytheKnight

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Everything posted by ScytheKnight

  1. Have since worked out this is an issue from Sim Settlements where Preston was still assigned to a commercial plot in Sanctuary even after I took him with me as a companion.
  2. This one involves the companion everyone loves to hate, Preston... buuuuut this is totally bizaro even for him. So I've been playing with Preston for a little while and just hit the Admired affinity level. Time for some dialog yes? Well, whenever I get close enough for him to initiate that I just say "I just need some chems" and it opens up a trade dialog with Preston as a chems merchant. SOMEHOW, SOMEWHERE some pretty seriously wires have been crossed pretty badly. All I can think is that somehow the dialog call for Preston asking to do the 'Admired' reputation chat has become the Sole Survivor asking to see the stock of a chems merchant. (Ohh and he even has stock BTW so... yeah...) I'm... I'm TOTALLY at a loss here... not to mention that it essentually makes Preston unplayable as every time I get close to him it automatically asks to see his chems stock and opens the trade window. Anyway, here is my mod list, everything is up-to-date. GameMode=Fallout4 Fallout4.esm=1 DLCRobot.esm=1 DLCworkshop01.esm=1 DLCCoast.esm=1 DLCworkshop02.esm=1 DLCworkshop03.esm=1 DLCNukaWorld.esm=1 Unofficial Fallout 4 Patch.esp=1 ArmorKeywords.esm=1 HUDFramework.esm=1 SimSettlements.esm=1 SettlementKeywords.esm=1 FAR.esp=1 Journey.esp=1 OWR_CraftableDecor.esp=1 OWR_CraftableDecor_CW.esp=1 More Where That Came From Diamond City.esp=1 More Where That Came From - Classic.esp=1 AnS Wearable Backpacks and Pouches.esp=1 AnS Wearable Backpacks and Pouches - Ballistic Weave.esp=1 AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp=1 AnS Wearable Backpacks and Pouches - AWKCR.esp=1 Dialogue Camera Sensitivity.esp=1 ValdacilsItemSorting-00-ValsPicks-DLCVersion-VanillaWeight.esp=1 InteriorsEnhanced-All-In-One.esp=1 AzarPonytailHairstyles.esp=1 BetterSettlers.esp=1 BetterSettlersMortalPack.esp=1 BetterSettlersNoLollygagging.esp=1 Pip-Boy Flashlight.esp=1 TrueGrass.esp=1 CommonwealthConifersREDUX.esp=1 Pilgrim.esp=1 Depth of Field Removal.esp=1 Armorsmith Extended.esp=1 Eli_Armour_Compendium.esp=1 BetterSettlersCCAPack2.0.esp=1 Eli Armor Compendium AE VIS Patch.esp=1 Armorsmith All DLCs Patch.esp=1 Tactical Flashlights.esp=1 Tactical Flashlights - Settings.esp=1 Settler Sandbox Overhaul.esp=1 QuickEnterFromStand.esp=1 QuickExitToStand.esp=1 SimSettlements_VIS.esp=1 AA Better Companions - No Conflicts.esp=1 EveryonesBestFriend.esp=1 PilgrimDarkMeat.esp=1 Altairp's Animal Farm.esp=1 Mercenary.esp=1 OWR.esp=1 TrailerParkDreams.esp=1 SettlementMenuManager.esp=1 IndustrialCity_Sim_Settlements_Addon.esp=1 WVSimSAddon.esp=1
  3. Hmmm, well this is one that may be simple or may not be... I'll looking for an up-to-date, high end (although not rediculesly cinematic) ENB with a cooler light tone suitble for CoT Winter Edition.
  4. Am I the only one getting a lot of random 502's since this?
  5. Ya know what... nevermind... been chasing my tail for the last three days and got to the point of either uninstalling or throwing my comp out the Fing window.
  6. Thanks mate, taht got it under control... now if only I could stop it looping when I go to load a game half the time. Fuuuuuuu.... well that fixed the shadows... and found out about setting the number of cores down for a quad core... but now the transparent gear is back... FFS this is starting to get DAMNED Fing old, I'm guessing Skyrim must have been one HELL of a rewrite because never had THIS much trouble with Skyrim and had it waaaaaaaaay more modded then this...
  7. OK so installed Fallout New Vegas ysterday, taking a break from Skyrim and started getting some old fave mods on and looking for new stuff. Having had great results with ENBs in Skyrim I looked around and grabbed an ENB that looked good and the base binaries. Long story short, everything works fine except for the ENB... whenever I try to use the 0150 ENB shadows on equipped items in 1srt person (including my fists) start flickering and going haywire, interestingly this effect goes away when in ironsights it's only 'from the hip' that there's any issies. I've tried a few different ENBs, I've tried just the base ENB, I've tried enabling shader 3 which did fix the slightly translucent items, but not the shadows. Tried both injector and wrapper versions. Frankly I'm just stumped... everything behaves normally with no ENB involved, it's only when the ENB is active that the shadows start acting up and from what I can see it's only on eqiupped items in first person mode 'from the hip' that they go crazy. Attached my dxdiag to see if there's any clues there as to what's going on.
  8. Just going to add that I've ponied up the $62 AUS for a lifetime premium membership as well. As someone just starting a Bachelor's in game design and looking to create games, it is people like you Dark0ne and sites like this that make me want to make the best games I can. Not for the money, not for the awards, but for the gamers who play and enjoy them.
  9. @potatochip if you had bothered to read the previous blog piece these expansions are not about 'MOAR!' but about providing stability.
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