Jump to content

Leonar

Members
  • Posts

    4
  • Joined

  • Last visited

Nexus Mods Profile

About Leonar

Leonar's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. Still the most imaginative, otherworldly, TES game. Got me hooked into modding in 2010 and now I'm thinking of booting it up again with OpenMW. If it could just have the graphic quality of Skyrim I'd probably never leave.
  2. The normal maps can be opened in Gimp (free) with the .dds plugin and the normals plugin installed (free). The readmes for both plugins give the folder path for the .exe and .dlls. Both the _n.dds and _s.dds open in Gimp. In the _s.dds the red channel is glossiness and the green channel is specular. The normals can be exported as (3Dc) compression and the results of any edit show up in the game.
  3. If you are editing the .dds in Gimp, export the _d.dds with compression BC3/DXT5 and the _n.dds / _s.dds with compression BC5/ATI2 (3Dc). That works for me. EDIT: and just in case you forgot check that Textures\ is tagged onto your .ini [ARCHIVE] section resources line. e.g. sResourceDataDirsFinal=STRINGS\, TEXTURES\
  4. Among other things I develop games (or bits of them), which is a skill I sell. And for pure enjoyment also I mod/make resources for Bethesda games, and as far as I'm concerned anything I upload, (not here, (for minor reasons), and under different names), is "released into the wild". Do what you will - but don't sell it. Hitherto I haven't bothered to police that last part, but...... The idea of financing some greedy money-grubber at $team or elsewhere with my output disgusts me. If I find that anyone stole my work and then tried to sell it on that britshit (nothing personal nexus) platform then I would seriously consider using some of my resources to put them out of business. The main point has to be the corruption of the modding community - already terrible with the autistic "It's my precious you can't have it" - on the Nexus might well spell the end of, if not a great thing, a pretty good thing. If it becomes the norm to offer your artistic output to $team for a few (a miniscule percentage) shekels then outputs for real talent will die, and that includes [bold]here[/bold]. I personally like the Nexus and defend it against its many detractors. The modders here have mostly persisted where other sites have died the death, and Scanti still posts here which has got to be worth the fight :) OK I don't post much, and never put my mods here, but I come here several times a week, and appreciate it. That's why I despise this cynical attempt by Valve to suck the life out of the competition. Cheers.
×
×
  • Create New...