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Lolman234

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  1. The Idea is pretty simple: 1. Create a voiced Npc who questions the Player after certain events in the Storyline (betrayal of Mercer, defeating alduin or adopting your first child). Is your Character happy that he sided with the Stormcloaks dooming Hadvar in the process. Is he angry about the betrayal of Astrid? Or does he mourn her death? The way i picture it would be that at certain points this Npc would show up in a similar manner to that of th psijics. He would speak a little about what has happend maybe providing a bit of additional context before asking his questions after which he dissapears again. 2.Create a new cell in qhich the answers the character has given the NPC are reflected. If he found the sige of whiterun traumatic than he could be haunted by scary apparitions in form of undead Stormcloaks or Impereals. If he lost Lydia in battle and blames himself for her death than a ghost version of her could appear to comfort him. Or to further put the blame of her death on the shoulders of the character. Additional the landscape should also change reflecting the overall mental picture of the heroe. Is he proud of his overall deeds? Or does he carries doubt on his shoulders. The cell should not only be a represantation of his mind but also a tool to correct certain issues(trauma etc.) 3.Create a quest tutorial in which the ovrall mechanics are explained. Also the quest should offer some sort of explanation why our character is seeing a specter who questions him about his feelings. Is he mad? Seeing a ghost? Or is this spectral Npc in truth the Human part of his soul. THese choice should change later Dialogue between him and the character. As i said the idea is simple(on the Paper at least) Also sorry for my english it is pretty bad.
  2. Woah looks like a great mod^^ Thanks for the link
  3. Hello together, after i just played skyrim i had to wonder if there is already a mod which gives you a immersive skill tree depending on your divine or daedric allegiance. I have there something simple in mind. You complete the quest for a daedric artifact and soon after that the certain daedra calls out to you (per somekind of messenger) and gives you quest X for which you get devotion points(aka XP for a certain skilltree) after you did some quests you are lead to a shrine were you can sent your points in certain talents depending on which daedra or divine you serve. For example if you doing jobs for boethia you get better sneak abillitys and some kind of poison shield spell. The downside would be that Molag Bal gets pissed and sents some of his followers after you (a group of vampires). Or you are doing jobs for Hermaeus Mora (like harvesting certain knowledge) and for that you can create among other things some sort of trap books which sends the readers to Apocrypha or shatters there mind(using the animations from dragonborn). Here would be the downside that Julianos sents some of his acolythes after you or the psijic appear and try to stop you. By hircine you would have to do jobs like hunt this punish that or skin something and in exchange you get some crazy new werewolf perks(or some kind of hunt horn which calls sprectal hunters and werebeasts). Molag bal would reward you for killing the weak or torment the innocent by giving you perks like 10% more damage against enemys with low health or auto reanimation of npcs which died while under the effect of soul drain and of course something like Mass reanimation for vampires or some perks to make the Mace of molag bal more badass (10% more damage against weak villians like bandits or a chance to dismay your enemies). Like before it would also have a downside which could be a group of dunmer attacking you and that you no longer benefit from blessing of boethia. Later on there could be a bigger quest in which you are tasked to advance the influence of your master(by building a temple or destroying something big). Similar could be possible for sithis. I think there about a perk tree build around the blade of woe (extra damage stronger enchantment etc.) On the side of the divines you could do jobs for kynareth (like seen in Thunderchild or wrath of nature) and get better shout cooldowns or a permanent animal companion (a eagle that can fetch things for you(altough it could be difficult to programm that )). Another option i see would be shor (requirement would be that you already visited sovengarde and you are not a member of thieves Guild or the Dark Brotherhood(which tsun disliked). Jobs for shor could be performing great deeds (killing special giants or dragons or a horde of trolls)or to complete quests for the companions and the rewards would be a endless supply of mead^^ or a horn which summons a dead hero(jurgen windcaller Kodlak Ysgramor ). Well its just an idea and maybe it is something like that already out there who knows.
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