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brehon1105

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  1. As the title and description say. I have no misc quest markers. I am guessing this a bug. Anyone else have it or found a fix?
  2. i think in order to do this, you simply need to change the name of the meshes as well as the texture of the nightingales to that of the archmage and put it in the correct folders. I am unsure how to obtain the mesh files though. I believe you need the construction kit. But, someone has already changed the appearance of "ebony helmet" to that of "nightingale helmet". So, i'd like to know how he did this.
  3. Thanks for your help. I got it to run. Now I'm missing meshes x.x I am partiularly having trouble with frans. Theres an unofficial frans armor update .esp but it requires fransarmoraddon.esp and i cant find it ANYWHERE.
  4. where can i find the option in wrye? im looking for it edit 1: i found and i turned it off. i ran boss. problem is, the mods still are sharing the same timestamp, which is my problem. How can i fix this?
  5. yes. a lot. click the picture i posted in my first post, the red mods show that all masters are checked in the master window when you click on them.
  6. http://devnull.sweetdanger.net/fcominstall.html
  7. well i tried unchecking merge patches and and rebuilding, but it still ctd immediately. ty for suggestion
  8. Red boxes mean missing master in wyre right? For some reason, im having a problem with FCOM addons. heres a picture of my wyre bash. I've never succesfully opened oblivion to the main menu. I followed fcom instructions and installed deadly reflex, used boss load order, rebuilt my bashed patch. Suggestions anyone? http://imageshack.us/photo/my-images/854/wyrebash.png/ edit 1: Mergeable Following mods are active, but could be merged into the bashed patch. • FCOM_Archery.esp • FCOM_BobsGuardUnity.esp • FCOM_DiverseGuardUnity.esp • FCOM_EntropicOrderRebalance.esp • FCOM_Francescos.esp • FCOM_FrancescosItemsAddOn.esp • FCOM_LessReaversInGates.esp • FCOM_SaferRoads.esp • FCOM_SpawnRatesSlightlyReduced.esp • FCOM_TamrielTravelers.esp • FCOM_UnofficialFranArmorAddon.esp • Francesco's Dark Seducer Weapons Patch.esp • TIE In - BobsGuardUnity.esp • TIE In - DiverseGuardUnity.esp • TIE In - ExnemRuneskulls.esp • TIE In - RealSwords.esp Active Mod Files: • 00 HorseCombatMaster.esm • 01 Oblivion.esm • 02 Francesco's Optional New Items Add-On.esm • Delinquent Master: Francesco's Leveled Creatures-Items Mod.esm • 03 Francesco's Leveled Creatures-Items Mod.esm • 04 FCOM_Convergence.esm [Version 0.9.9a7] • 05 Oscuro's_Oblivion_Overhaul.esm [Version 1.34] • 06 Mart's Monster Mod.esm [Version 3.7b3p3] • 07 TIE In - ExnemRuneskulls.esp [Version 1.2b] • Missing Master: ExnemRuneskulls.esp • Delinquent Master: TIE In.esp • 08 TIE In - FCOM Convergence.esp [Version 1.2b] • Delinquent Master: Unofficial Oblivion Patch.esp • Delinquent Master: Oblivion WarCry EV.esp • Delinquent Master: FCOM_Convergence.esp • Delinquent Master: TIE In.esp • 09 TIE In - RealSwords.esp [Version 1.2b] • Delinquent Master: FCOM_RealSwords.esp • 0A TIE In - DiverseGuardUnity.esp [Version 1.2b] • 0B TIE In - BobsGuardUnity.esp [Version 1.2b] • Delinquent Master: Bob's Armory Oblivion.esp • 0C TIE In.esp [Version 1.2b] • 0D Unofficial Oblivion Patch.esp [Version 3.2.0] • 0E Unofficial Shivering Isles Patch.esp [Version 1.4.0] • 0F DLCShiveringIsles.esp • 10 DRSplatter.esp • 11 FCOM_Convergence.esp [Version 0.9.9] • Delinquent Master: Oscuro's_Oblivion_Overhaul.esp • 12 Cheat Bob's Armory Oblivion.esp • 13 Bob's Armory Oblivion.esp • 14 Francesco's 7 days respawn time - 1-24 day lenght rescale.esp • 15 Oblivion WarCry EV.esp • 16 Francesco's Optional Chance of Stronger Bosses.esp • 17 Francesco's Optional Chance of Stronger Enemies.esp • 18 Francesco's Optional Leveled Guards.esp • 19 Francesco's Optional Chance of More Enemies.esp • 1A Francesco's Optional Leveled Quests-SI only.esp • 1B DropLitTorchOBSE.esp [Version 2.4] • 1C Fran_Lv30Item_Maltz.esp • 1D Francesco's Dark Seducer Weapons Patch.esp • 1E FCOM_BobsArmory.esp [Version 0.9.9] • 1F FCOM_Francescos.esp [Version 0.9.9] • 20 FCOM_FrancescosItemsAddOn.esp [Version 0.9.9] • 21 FCOM_FrancescosNamedBosses.esp [Version 0.9.9] • 22 FCOM_RealSwords.esp [Version 0.9.9] • 23 FCOM_WarCry.esp [Version 0.9.9] • 24 FCOM_Archery.esp [Version 0.9.9] • 25 FCOM_BobsGuardUnity.esp [Version 0.9.9] • 26 FCOM_DiverseGuardUnity.esp [Version 0.9.9] • 27 FCOM_DurabilityAndDamage.esp [Version 0.9.9] • 28 FCOM_LessReaversInGates.esp [Version 0.9.9] • 29 FCOM_MoreRandomItems.esp [Version 0.9.9] • 2A FCOM_MoreRandomSpawns.esp [Version 0.9.9] • 2B FCOM_OMG.esp [Version 0.9.9] • Missing Master: Origin of the Mages Guild.esp • 2C FCOM_SaferRoads.esp [Version 0.9.9] • 2D FCOM_TamrielTravelers.esp [Version 0.9.9] • 2E FCOM_UnofficialFranArmorAddon.esp [Version 0.9.9] • Missing Master: Fran Armor Add-on.esp • 2F FCOM_SpawnRatesSlightlyReduced.esp [Version 0.9.9] • 30 FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2] • 31 SP1stPLegs.esp • 32 Oscuro's_Oblivion_Overhaul.esp [Version 1.34] • 33 OOO-WaterFish.esp [Version 1.34] • 34 Deadly Reflex 6 - Timed block and 150% damage.esp • 35 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3] • 36 Mounted_Spellcasting_Deadly_Reflex_Compatible.esp • 37 DeadlyReflex 6 - Combat Moves.esp • 38 Bashed Patch, 0.esp • Missing Master: ExnemRuneskulls.esp edit 2: I know now that my problem is because im missing masters. But, when i click on the addons that are red boxed, everything is checked the in the masters window. Its like it doesnt know the master is there.
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