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speedingpullet1

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Everything posted by speedingpullet1

  1. Companion/ally blips on the HUD. There's a great one for enemies, which will even tell me if they're above/below me. But, outside of a settlement when it says 'Dogmeat has found something'… can I find Dogmeat? No, because if he's outside of my line of sight, he's invisible to my Pip-Boy. Same with any other non-hostile entity, they're not marked on the HUD. Even having to build, then ring, a bell in settlements to gather everyone around is time consuming and not always successful. I'd like a blip on my HUD, so I know which direction to go to find them at least.
  2. For some reason the FO4 HUD doesn't indicate non-enemy entities, so its quite possible to miss companions and settlers, even when surrounded by them. Cant tell you much time I've wasted trying to find, say, Dogmeat - who may only be a few metres away - but is invisible as far as the Pip-Boy and HUD are concerned. Don't get me started on the amount of times I've told a companion to "stay" outside of a building, only to lose them and not be able to go pick them up later, because neither the map, Pip-Boy or HUD gives any indication of where they are... So, I would love, love, love to see non-enemy blips, so you can tell where potential allies/companions/traders are - pretty much anyone who isn't trying to kill you! Thanks for reading!
  3. Mr Pullet is colourblind, so I feel for you. Don't know of any workaround for the speech checks, but you can change the colours of both your HUD and your Pip-Boy to anything you want, so you might be able to find a combo that helps to differentiate speech checks from other colours? That was one of the (many) things I loved about Witcher 3 - the Colourblind option was very effective. I used it even though my color vision is good, because it made important items pop out of the landscape so much better than the vanilla colourscheme
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