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ericws

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  1. I made a body in Bodyslide and there was a certain feature I didn't like that the sliders couldn't address, so I loaded the preset into Outfit Studio and used the deflate tool to manipulate the mesh to my liking. I then saved it as a project, but I don't know how to convert an .osp (a project save) into a .xml (a preset file). Does anyone have any idea how to do that, or else some type of workaround?
  2. Thank you for the info, I will delve into this and see if I can make some headway. Again, thanks very much for the help
  3. Ok, Umm... I do need some help with something, sorry, seems like you are the only person actually responding to my posts. Most are just ignored, lots of views, 0 replies. So, that said, my original reason for delving into Nifskope was because I saw, somewhere, the same thing you just said about Block Details and the paths to textures and materials. I am having a problem with one of my outfits where it seems like I have two different body textures overlapping each other and I was hoping to sort out where these two textures are coming from so I can get just one texture showing. I use Jane Bod and it looks like I have the JB texture and vanilla texture showing. I was thinking I could remove the vanilla texture with Nifskope. The strange thing is... the wonky texturing is ONLY showing up in-game. Looks totally fine in the Nifskope image AND in Bodyslide AND in Outfit Studio. So somewhere in loading up the actual in-game files, two textures are being injected, and I can't wrap my head around a solution. So, since I have your ear, so to speak, do you have any insight into a solution. Some little tidbit in the back of your mind that my rambling may have jarred loose that may have some impact?
  4. At one point I did have the window with two small squares, now I have the window with the x to close the window. can I get back to the window with the 2 small squares? I did the same thing with the Block list and Block details window only with them I made them stand alone windows. I thought I was just not seeing a simple way to reverse what I had done. As for a picture, don't know how that's done. I have a hard time remembering how to do things, probably because I'm 73 yrs old. I'm not sure . Seems if I don't write something down I don't remember. Really makes using Outfit Studio a pain in the A_ _. But, enough of that, back on topic, Is there a way to reset everything back to how it was the first time I opened Nifskope?
  5. anyway while fumbling around in NifSkope I went to interactive help and clicked on something and got a "headers" window. how do I navigate back to the previous page? window? Yes, very new to this.
  6. I zapped Grognak's gloves, now I have no hands, how do I fix this?
  7. I originally made an outfit project in Outfit Studio and put the result into FO4. There was some clipping present in game when I added the preset I wanted to use, so I took the nif file from data\meshes and opened it in Outfit Studio to clean it up. Well, I got lost in the moment and made some extensive changes to the mesh. So, is there a way to incorporate those changes into the Outfit Studio project. I can't just plug in the nif file into the ShapeData folder because it was using a body preset and the the OS project is based on zero sliders. Any suggestions?
  8. Hi, I like to make modifications on outfits using masking and re-texturing, etc. I would like to rename them, so they show in the pip boy as individual outfits. Instead of going into BodySlide and picking a variation of Road Leathers that I created and building it to change what shows up on the character when I select Road Leathers in the game, I would like to have "Leather Shorts Set" or "Leather Outfit", or whatever, to show in pip boy to be able to switch between the variations of the Road Leathers based outfits. Is there a way to make this happen?
  9. Hi, I recently restarted playing Fallout 4 and downloaded CBBE, Bodyslide and Outfit studio. The CBBE download came with a bunch of conversions of outfit from Vanilla, and all the Dlc's. The inconsistencies mentioned in the topic title are these, say I pick the preset "CBBE Athletic". I then go to outfit "CBBE Wastelander B". Under the "Torso" Slider heading there are 11 sliders. When I change the outfit to "CBBE Vanilla Wastelander" there are 9 sliders under "Torso". This is just one example. There are many more in many different slider headings. Under "Nipples" it jumps, depending on the outfit, from as little as 4 sliders to 13 sliders! Can anyone explain the reason why there is such a variance? Is there a way to get all the sliders to be consistent, short of going thru every single outfit and doing the conversions individually? Let me know your thoughts.
  10. So, not sure if this is the right place to post this, but here goes. I like using TWB (True Wasteland Body) and have an osp file zeroed out as the reference. I wanted to adjust the "unibody" issue on some TWB outfits by QuietPippin, by using outfit helper suite by SQr17, but every time I saved, I was only getting CBBE sliders being output to Bodyslide, so I decided to do it manually. Everything looked fine until I opened the outfit with my preferred preset. The preview looked way off. So, I started looking at the sliders to see if they were set ok. I started moving them around and this is where the "Something weird" from this post's topic showed up. Some of the sliders only affected the outfit, other sliders only affected the body and others worked as intended to move both body and outfit in unison. I have no clue as to why this is happening and even tried redoing the project in Outfit Studio with the same results. The sliders in Outfit Studio were actually behaving the same way. So, can anyone conceive of why this is happening? I sure can't.
  11. Thank you for the insight, I thought there might be a specific forum page to post my question but was unable to find it, probably because I didn't think to look under a game specific area. Thank You, again.
  12. I didn't post it using the mods page. I posted in the same area I posted this post, The Lounge (Off Topic Forum), specifically because I didn't know where else to post my original post. <seems like too many posts being typed>
  13. Yesterday I posted a question about something weird that was happening in Outfit Studio. Today I opened "My Content" under my profile and noticed my topic in a rust red background. I clicked to open it, AND RECEIVED A MESSAGE THAT I DON'T HAVE PERMISSION TO ACCESS THIS TOPIC?????? What?? How is this possible? Can someone explain?
  14. Oh!!! Uhm....Duh.... I feel really, really, REALLY stupid right now...... I just noticed that I AM the original poster :facepalm: :facepalm: . Well, hopefully someone will look upon me with some sympathy, if only for the laugh factor.
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