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darkcreep

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About darkcreep

  1. Anyone can make Deadly undead mod? It would make undead more powerful with more health. They would take more damage from silver weapons and less from normal weapons. also u can give undead diseases and poisons to make them more deadly. You know like in witcher games. This would mean any swordfighter would need to carry extra silver weapon.
  2. I was thinking. Maybe we could make game harder, if lets say mages can only use mage skills, warriors only warrior skills and thiefs only stalth skills. You would select what you can use when you chose stone at the start and then that stone gets locked so you cant change it to other. That would mean only one crafting skill and u could not get so powerfull as now. Maybe let us chose 2-3 more skills form other class skills, but not a crafting skill. Also i was thinking some way of riposite should be awailable for thiefs like in assasssin creed(this would proc even with two weapons). Mages could have spell reflect. And warriors overpower(unblockable attack with high damage). All low proc shance like 1-2%. Give that to mobs also. Ofc it should have animation:)
  3. @tempesus001 Thanks for telling me about plutoman101 mod. Gona try it right away. Yep we could have checkbox for no deaths alowed in settings. @Vagrant0 Just make slider for nightmare unmovable. Keep ideas coming :wink:
  4. @Igetbabes I would give -30% resistance not +30% resistance at start. That way u would real need to work on it. @others Well ye its me the spoiled gameplayer wanting stuff, some stuff are only game improvments not making game harder, but realy imo there should be even higher difficulty level to select. Smarter AI is also good idea. Just give more ideas how to make game harder, if u have any :happy:
  5. I am level 30 playing on master and game is geting boring cos all is geting too easy. I didnt level up any smithing, enchanting or alchmey yet. As i hear if i do that then i screw up difficulty even more. But thats takes away part of the game which i cant play atm. So i say ok let ppl play on master have fun with it np, but give me nightmare difficulty pls, pretty pls. What i would like to see on nightmare is some of this: 1. no fast travel 2. horses dont help u fight 3. dragons need to be way harder 4. fix companion leveling with me 5. give poison less dmg but let them stay on wepon longer 6. all spells leveling with me 7. leveling health gives weapon damage, deasise resist and armor 8. leveling magica gives magic damge, magic resist and magic block(low percent of reflecting spell) 9. leveling stamina gives wepon speed, poison resist and chance to dodge 10. more tactical play mobs and player get vulnerable to fire if they wear heavy armor mobs and player get vulnerable to ice if they wear light armor mobs and player get vulnerable to electricity if they wear cloth armor warrior stone makes your hits also drain stamina and slows attack speed of your enemy + weapon damage each time u level up rogue stone makes your hits also drain magic and reduce magic damge of your enemy + weapon speed each time u level up mage stone makes your spells drain health and reduce melee damage of your enemy + magic damage when u level up 11. give all resistances cap at 70% (you cant get more, except if u are vampire or werewolf) 12. give all starting characters -30% resistance to all schools of magic 13. give exp for quests and keep exp for learning stuff 14. give mana reduction cap (u cant reduce mana cost on spells more then 70%) 15. remove potins which improve crafting skills 16. sleepy reduce stats 17. hungry reduce stats 18. limit potions use during fight on lets say 10 potions 19. give potion drinking amimation during fights 20. give poison aplaying to weapon animation during fights 21. let us have have doubble click side step which uses stamina to perform 22. enchanting cap 23. blacksmithing cap 24. alchemy cap 25. way less gold from selling stuff 26. costly crafting leveling 27. no ingredients in stores 28. make last boss so much hard that u will need to have all craftiing profesions maxed to beat him 29. make last boss so much hard that u will need to have combat or magic maxed to beat him 30. make creatures and dragons more vulnerable to one magic schools and more resistant to all others and we have to find out which ok mybe just some of those:) others can be moded latter.
  6. I thought it would be nice, if we could put gems in our gear. We could have different colors and sizes gems. Blue gem(Sapphire)-adds magic Red gem(Ruby)-adds health Green gem(Emerald)-adds stamina White gem(Diamond)-adds all Better gems would give more stats.
  7. Good idea. Imagine dragon vs. dragon fights on ground and in air. A quest line with final epic dragon fight should be in the game. Imagine you as dragon and your dragon companion fighting against all odds. Maybe against many other dragons or against one big big dragon. And in the end u can chose to get cured from dragon curse and free world of dragons or keep the dragon form and rule over skyrim as dragon burning cites :blush: Do not forget to give us different color dragons with different abilities.
  8. I would like to see mod that will drain vigor for dodges, daggers, bombs, and traps. So all of those actions would not be overpowered as they are now.
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