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slimkillapunk

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  1. This is whats going on, does anyone know how to fix this please?
  2. Most all of the land in far harbor is invisible, I know that I have dealt with this before but I do not remember how to fix it? Please help
  3. I know I have seen this problem before but I can't remember how to fix it! Most all the land textures in far harbor are invisible how do I fix it please?
  4. Thank you that is what I am working towards. The silverlock team says that that " There are no plans to support the VR version of fallout 4 VR - I don't own it nor the equipment needed to run it." My hope is to not just get a working copy for me but something with the permissions and hopefully support of the silverlock team that all VR fallout users can get and use through the sliverlock.org site and if not there then on the nexus with there permission. I just found 010 editor that opens f4se .exe and .dll files but they are in hex and I am not familiar with it so it will take me a while to get it going. If anyone know how to work with this please let me know what I need to use and learn and your help is very much appreciated. Thanks everyone
  5. I already said I was in contact with them and yes I said to them in my last email that if I got it working that I would give it to them to check over and release on there silverlock.org page. I would never release someone else's intellectual property with out there explicit consent. Sorry I should have said that in my request for help.
  6. The currant VR version of fallout 4 was modified from an early version of the base game with the steam VR support added to it so it should not be hard to redirect it to run the fallout4VR.exe . I have tryed to figure it out myself and asked one of f4se's creators for help but since they do not have VR the did not seem to interested. I currently have a toon of fallout 4 mods running on my VR version and it seems to work better than the none VR version with the same load, I just need a working version of f4se (as I bet a lot of others do to) to run a few mods that require it. There game version I get seems to be 1.0.33 . I have dotpeek and Visual Studio 2017 how ever I can not find what I need to make it work and help is greatly appreciated and I look forward to hearing from you, thanks.
  7. No it is not different, they just started with an early version of the game as a base and added the steam vr support to it and set up the different control options. I have easily installed all my favorite mods for regular fallout 4 and even directly copied over all of the DLC content and it all works perfectly. I have a couple mods that require f4se support but the install will not recognize fallout4vr.exe so I think it would be fairly simple to change it to run fallout 4 vr. I would give it to you if your a f4se developer to check it was safe for others to use and then you can put it up on the f4se site so people can use it. I can always post it on the nexus myself but I don't care if I get credit I just want to make it work.
  8. I most mod just for myself but I just got vr a month ago and have reawakened my interest in moding and making games from scratch for vr. I do not know if I can get it to work but would you let me try and if I get it working I will give it to you and you can release it, please?
  9. Has anyone figured out how to get f4se to worK with vr? When I run f4se_loader.exe it says I am running fallout 4 version 1.0.33 update to latest version! I then went through trying every single old version of f4se but no luck finding one that works. Anyone have any ideas?
  10. I am seeing water, objectes and effects like fire through walls, land and well everything! I have tryed going through everything and disabling it one by one till just left with base game and I do not know what else to do? Please help? here is my boss file and attached file of screen shot, thanks for your help in advance. BOSS Version 2.3.2 ====================================== Summary ====================================== Plugin Type Count Recognised (or sorted by user rules) 76 Unrecognised 46 Inactive 2 All 122 Plugin Message Type Count Warning 0 Error 0 All 46 * Masterlist updated; at revision: 6b014df3e. * Note: Latest BOSS thread ("http://forums.bethsoft.com/topic/1313081-rel-boss-for-fallout-new-vegas/") * Warning: BOSS support for Fallout: New Vegas is no longer maintained. Users are strongly advised to use LOOT ("http://loot.github.io/") instead when sorting their Fallout: New Vegas load orders. * Note: The order of plugins set by BOSS differs from their order in its masterlist, as one or more of the installed plugins is false-flagged. For more information, see "file:../Docs/BOSS%20Readme.html#appendix-c False-Flagged Plugins". ====================================== NVSE Plugins ====================================== NVSE Version: 0.5.1.4jip_nvse.dll Version: 52.5.0.0MCM.dll Version: 1.0.0.2pn_nvse.dllui_organizer.dll ====================================== Recognised Plugins ====================================== These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.FalloutNV.esm ActiveDeadMoney.esm Active * Contains dirty edits: 403 ITM, 51 UDR records. Needs FNVEdit ("http://newvegas.nexusmods.com/mods/34703") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit"). HonestHearts.esm Active * Contains dirty edits: 121 ITM, 10 UDR records. Needs FNVEdit ("http://newvegas.nexusmods.com/mods/34703") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit"). OldWorldBlues.esm Active * Contains dirty edits: 124 ITM, 0 UDR records. Needs FNVEdit ("http://newvegas.nexusmods.com/mods/34703") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit"). LonesomeRoad.esm Active * Contains dirty edits: 240 ITM, 6 UDR records. Needs FNVEdit ("http://newvegas.nexusmods.com/mods/34703") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit"). GunRunnersArsenal.esm Active * Contains dirty edits: 97 ITM, 0 UDR records. Needs FNVEdit ("http://newvegas.nexusmods.com/mods/34703") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit"). ClassicPack.esm ActiveMercenaryPack.esm ActiveTribalPack.esm ActiveCaravanPack.esm ActiveAWorldOfPain(Preview).esm Active * Bash Tag suggestion(s): {{BASH: Invent, Deflst}} NVStripOpen.esm ActiveProject Nevada - Core.esm Active * Bash Tag suggestion(s): {{BASH: Invent}} Project Nevada - Equipment.esm Active * Bash Tag suggestion(s): {{BASH: Actors.ACBS, Delev, Graphics, Invent, Names, Relev, Scripts, Stats}} * Requires: New Vegas Script Extender and Project Nevada - Core.esm Project Nevada - Extra Options.esm ActiveSomeguySeries.esm ActiveWeapon Mod Expansion.esm Active * Bash Tag suggestion(s): {{BASH: Names}} WME - GRA.esm ActiveWME - DLCs.esm Active * Incompatible with: WME - Dead Money.esm, WME - Honest Hearts.esm, WME - Old World Blues.esm wsex.esm ActiveMikotoBeauty.esm Active * Bash Tag suggestion(s): {{BASH: Hair, Eyes, Graphics}} FCOMaster.esm Active * Bash Tag suggestion(s): {{BASH: Actors.ACBS, NpcFaces, NPC.Race}} Project Nevada - Rebalance.esp Active * Bash Tag suggestion(s): {{BASH: Delev, Invent, Names, Stats}} Project Nevada - Cyberware.esp Active * Bash Tag suggestion(s): {{BASH: Invent}} NVWillow.esp Version 1.10 ActiveThe Mod Configuration Menu.esp Version 1.5 ActivePerkEveryLevel.esp ActiveProject Nevada - Dead Money.esp Active * Incompatible with: Project Nevada - Dead Money + Honest Heart Patch.esp and Project Nevada - Dead Money SF + Honest Hearts Patch.esp Project Nevada - Honest Hearts.esp Active * Incompatible with: Project Nevada - Dead Money + Honest Heart Patch.esp and Project Nevada - Dead Money SF + Honest Hearts Patch.esp Project Nevada - Old World Blues.esp Active * Note: Choose only one of Project Nevada - Old World Blues.esp and Project Nevada - Old World Blues (No Cyberware).esp, not both Project Nevada - Lonesome Road.esp ActiveProject Nevada - Gun Runners' Arsenal.esp ActiveProject Nevada - Cyberware Additions.esp ActiveProject Nevada - Rebalance Complete.esp Active * Bash Tag suggestion(s): {{BASH: Relev}} Project Nevada - All DLC.esp Active * Bash Tag suggestion(s): {{BASH: Actors.DeathItem, Invent, Relev}} wsexInnuendoAnims.esp Version 003 Active * Requires: wsex.esm wsexInnuendoNPCs.esp Version 003 Active * Requires: wsex.esm Animated Prostitution.esp Activeepock.esp Active * Note: Meshes based off of the Type 3 Female Body. Ghost Variants.esp Active * Incompatible with: Ghost Variants Safe.esp and Ghost Variants Adjutant.esp Ghost Variants Adjutant.esp Active * Incompatible with: Ghost Variants.esp and Ghost Variants Safe.esp Ghost Variants Safe.esp Active * Incompatible with: Ghost Variants.esp and Ghost Variants Adjutant.esp JillBSAA.esp Activemerccustom.esp ActiveNidaoutfitv1.esp Active * Note: Designed for the Type3 Female Body Replacer variants. NV_AsharasFormalClothing.esp ActiveNVLadyoutfit1.esp ActiveNWIxiaarmor1.esp ActiveRoberts_NewVegas.esp Version 3.4 Active * Bash Tag suggestion(s): {{BASH: Body-M, Graphics}} sexysleepwear.esp Active * Note: Choose only one of sexysleepwear.esp and sexysleepwearnr.esp, not both sexysleepwearnr.esp Active * Note: Choose only one of sexysleepwear.esp and sexysleepwearnr.esp, not both Type3 Leather Armors.esp Active * Note: Designed for the Type3 Female Body Replacer. Armor by Race w Undies.esp ActiveBody by Race.esp ActiveFCO - Willow.esp Active * Bash Tag suggestion(s): {{BASH: NpcFaces, NPC.Race}} FCO - Willow (Cazy).esp Active * Bash Tag suggestion(s): {{BASH: NpcFaces, NPC.Race}} FCO - Roberts Patch.esp Active * Bash Tag suggestion(s): {{BASH: Body-M}} UnlimitedCompanions.esp ActiveJIP Companions Command & Control.esp Version 2.60 ActiveWeapon Mod Expansion.esp Active * Requires: Weapon Mod Expansion.esm * Incompatible with: WeaponModsExpanded.esp * Bash Tag suggestion(s): {{BASH: Graphics, Names, Stats, WeaponMods}} WME - AWOP.esp Active * Requires: Weapon Mod Expansion.esm and AWorldOfPain(Preview).esm Project Nevada - WME.esp Active * Bash Tag suggestion(s): {{BASH: Graphics, Invent, Names, WeaponMods}} WME - GRA - Weapon Integration.esp ActiveWME - GRA - Vendor Reform.esp ActiveWME - GRA - Unique Integration.esp ActiveWME - GRA - Just Guns.esp ActiveWME - GRA - Complete.esp ActiveWME - GRA - Arenovalis.esp ActiveWME - GRA - All Weapons.esp ActiveWME - DLCs.esp Active * Requires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, Weapon Mod Expansion.esm and WME - DLCs.esm * Incompatible with: WME - Dead Money.esp, WME - Honest Hearts.esp, WME - Old World Blues.esp, WME - DLCs Arenovalis.esp WME - DLCs Arenovalis.esp Active * Requires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, Weapon Mod Expansion.esm, WME - DLCs.esm and Arenovalis' / Millenia's Weapon Re-textures. * Incompatible with: WME - Dead Money.esp, WME - Honest Hearts.esp, WME - Old World Blues.esp, WME - DLCs.esp EVE FNV - ALL DLC.esp Active * Bash Tag suggestion(s): {{BASH: Delev, Destructible, Graphics, Invent, Names, Scripts, Sound, Stats, WeaponMods}} Project Nevada - EVE All DLC.esp Active * Requires: EVE FNV - ALL DLC.esp Bouncing Natural Breasts.esp ActiveMojaveDelight.esp ActiveMikotoBeauty.esp Active * Bash Tag suggestion(s): {{BASH: Hair, Eyes, Names}} ====================================== Unrecognised Plugins ====================================== The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed.New Vegas Redesigned 3.esm ActiveGomorrah Redesigned v2.esp ActiveCoitoErgoSum.esm ActiveCasa Madrid Redesigned.esp ActiveAWOPDeadMoney.esm ActiveACNV.esm Version 1.0 ActiveVanessaFollowerNV.esm ActiveBitter Springs Redesigned.esp ActiveNew Vegas Redesigned 3.esp ActiveStripOpenMain.esp ActiveAWOPDeadMoneyVendorPatch.esp ActiveAWOP Interim Fixes.esp ActiveAWOP Revs - Scaled Goodsprings Fight.esp ActiveAWOP Revs - Extra Gear.esp ActiveMojaveDelighted.esp ActiveWillow by Dracomies v2.esp ActiveRSCR-Enhanced.esp ActiveRSCR-Expansion_Decks.esp ActiveWomen of New Vegas - Billboards.esp ActiveFCO - GlowingOne.esp ActiveFCO - OHSB NPC Edits.esp ActiveFCO - NPC Changes.esp ActiveFCO - Race Addon.esp ActiveACNV.esp Version 1.0 Activewsex-DSI.esp Version 1.1a ActiveKatieNPC_eng.esp ActivePittGalStatsFix.esp ActiveMAC.esp ActiveSex Sounds Fix.esp Activedragongirl.esp ActiveKozzz_LD(rus).esp ActiveKozzz_LC(en).esp ActiveKozzz_SexyClothingsVol2(en).esp ActiveDynamic Third Person Camera.esp ActiveWillow by Dracomies.esp ActiveAWOP-FCO3.esp ActiveWMEVE - All DLCs.esp ActiveAWOP-WME-EVE AllDLC.esp ActiveRussell.esp ActiveFCO - Russell.esp ActiveBBAliceMurray.esp Activejailhouserockette.esp ActiveBB_Persona_and_Secret.esp ActiveBBTombRaider.esp ActiveWMEVE - No DLCs.espWMEVE - No GRA.esp
  11. Ok so I got it down to just missing textures and the rest of mods are working right. I have tried nmm istall bodyslide over right and even manual install but the only things I can get to show up in game is things like oil shine otherwise textures remain missing or vanilla. Anyone know a fix?
  12. Ok so when the update came out I had all my mods working before then wham game crash on start up! Tried everything finally had to delete nmm, mods and game then reinstalled game and if I start a new game every thing works fine vanilla, load save game from before update with mods installed game works all items show up but are invisible! Start new game clean install game and mods everything loads game works but everything stays vanilla! Does any one have ideas on how to fix? It seems like maybe need new .ini fix to me.
  13. To all of the totally awesome modders out there. The greatest challenge is to make something so perfect that everybody likes it or at least concedes to the masterful work. Love the work you have done so far and some of you are really great! I think it would be really bad ass if some one combined all the body mods into one perfect HD smoken hot body changer that would randomize all npc's so that every single one was at least some different from another. Plus allow the player to choose there own body specs in an easy to use setup. I think we all like bouncing, oil, a thin waist, a butt that is just badow, big and small breasts but I do not think anyone has gotten the perfect small poping perky nipples yet. I have been working on learning how to make mods but I knell before how good some of you are. I would be willing to work with you on this just tell me what you need.
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