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ADDIDAX

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Everything posted by ADDIDAX

  1. Hey ya'll, At this point you are my last hope before just giving up on modding FO4. I have gone through countless ini tweaks, video tutorials, fix mods, forum posts and at this point nothing works. I rebuilt my load order slowly through different profiles, in hopes of isolating the affecting mod, no dice. I've started countless new saves, no dice. I re-pasted and undervolted my cpu and gpu, still nothing. I also uninstalled the hi-res textures from bethesda, that didn't help either. I don't know what to do anymore and I am mentally drained and out of ideas to make this game stop crashing. I am dying to play it with the mods I have because to me, they are awesome. But, these constant random CTDs, and micro-stutters due to texture pop in are just infuriating. The pop in and micro-stutters are even worse when sprinting. I am trying to play the game on survival and I have my mods set such that I have tactical game-play with horror (its terrifying actually) and some slootyness for good measure. Of what I get to play, I really enjoy and is quite possibly one of the best gaming experiences I've ever had, but it never lasts long before a crash. Since I am on survival, I lose my progress (I am sure by now you can see how frustrating this can be). TL;DR: My game keeps crashing and I have lots of micro-stuttering due to texture pop in especially when I sprint. I am unable to attach a Buffout 4 and papyrus log as well as my load order, therefore I am providing a link to their location in google drive. Please help, I really want this experience but if I can't have it or it keeps crashing, I give up. Logs and load order: https://drive.google.com/drive/folders/1oLqJ_-RoV9SDWMfHQRspNSEEoTx-S7E1?usp=sharing *Update: in the same MO2 profile, it turned off all mods except for start me up and started a new game. I set my AP to 999 so that i can sprint forever so i can test for a crash by sprinting from vault 111 to diamond city. I had a few small micro stutters, which is understandable since all of the graphics mods are disabled. However, it crashed right near the door to diamond city. I don't think this is a mod causing this. Actually despite the crashes, for the most part, almost every single mod I have works as I want it to (there were a few minor mods that caused issues like a machete being invisible, but that is probably due to a patch i may have missed. Overall I experience no major problems with my mods). Specs: Acer Aspire V17 Nitro BE VN7-793G-706L (Aspire V17 Series) Processor: Intel Core i7-7700HQ 4 x 2.8 - 3.8 GHz, Kaby Lake Graphics adapter: NVIDIA GeForce GTX 1060 Mobile - 6144 MB, Core: 1404 MHz, Memory: 8008 MHz, GDDR5, 375.86, Nvidia Optimus Memory: 16384 MB , 1x 16 GB DDR4 Single-channel Display: 17.30 inch 16:10, 3840 x 2160 pixel 255 PPI, AUO109B, LED Wideview, glossy: no Mainboard: Intel HM175 Storage: Toshiba NVMe THNSN5512GPU7, 256 GB , + 1 TB HDD (ST1000LM035) ^^^^Spec info taken from: https://www.notebookcheck.net/Acer-Aspire-V17-Nitro-BE-VN7-793G-Notebook-GTX-1060-Black-Edition-Review.193680.0.html
  2. Update: After yet another troubleshooting session, it turned out that when using my merged armor mod, the items were still in the game. For some reason unknown to me, when i disabled the individual esps to enable my merged mod, the items in my inventory and chests pertaining to the disabled esps disappeared. I found a mod called additemmenuse that allows you to add any item you want from esp files contained in your load order. I used this mod to test my merged mod, low and behold, i was able to add the items that i originally thought that i lost. I guess when merging mods that contain inventory items, any items already in your inventory disappear when disabling their esp files. Even though a merged mod may contain the same esps, the items still need to be acquired once again. However, as long as you have made a successful merge, those items should still exist in the game. Though to prove this some kind of mod such as additemmenuse may be necessary. My conclusion is based on my experimentation thus far with merging mods, and i believe that my findings are verified. If i am wrong however, then this is all likely a coincidence. I hope this might help someone someday who may have a similar problem. Happy modding to all!
  3. So after learning a bit about ESL flagging and getting into mod merging I have successfully created several merges with merged plugins for followers and player homes. My latest merge initiative was to merge a ton of armor mods together. I have merged about 15 or so armor mods without error and activated my new armor merge and deactivated (did not delete) the individual esp files that are contained in my armor merge. The problem is that when i load into the game, the merged armors do not show up. If i disable the armor merge esp and re-enable the individual armor esps that the merge contains then everything goes back to normal and the armors exist. I am not sure why they won't show up? I tried to both install the armor merge manually and with my mod manager but nothing seems to work. I even deleted the merged mod and re-merged everything again, and still no success. I also tried doing the merge with zmerge and it still produced the same outcome, merged armors not in the game. If it helps I will paste a screen shot of the mods in my load order that I merged, as well as the contents of the new armor merge info and the merge log file of my latest attempt. I would greatly appreciate any help that can be provided. I would also like to add that after looking through the file contents of the merged zip, that there are no mesh or texture folders. For some reason merged plugins did not create them. I am not sure why. When I open some of the zips of some of the mods contained in the merge, those files are in fact present. Is there any way i can add these manually? if so then how? Also is that something that I should even do to fix this problem? I'm seriously out of ideas.
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