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v00d00y

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Everything posted by v00d00y

  1. The audio files (*.npck, *.nbnk) are standard Audiokinetic WWise sound banks. You can download it from their website (free for non-commercial use). (It is available, but seems to lack the ability to import it's own files - even it's own .wav's lol. Requires the original files + xml data it originally created). Alternatively, there are open source tools for extracting (but to repack them would require more work). *.nbnk files, you can use bnkextr v1.1 (from github). *.npck files, you can use quickbms + his akpk_avengers.bms script (from aluigi's site). Once the files are extracted, use ww2ogg 0.24 (from github), with the command line option shown below. > quickbms akpk_avengers.bms bgm_ingame.npck - 75 files found in 0 seconds > ww2ogg --pcb packed_codebooks_aoTuV_603.bin 00000000.wavAudiokinetic Wwise RIFF/RIFX Vorbis to Ogg Vorbis converter 0.24 by hcs Input: 00000000.wavRIFF WAVE 4 channels 48000 Hz 564968 bps3582000 samples- 2 byte packet headers, no granule- stripped setup header- external codebooks (packed_codebooks_aoTuV_603.bin)- modified Vorbis packetsOutput: 00000000.oggDone! And now it's playable (to clean it up afterwards, run it through revorb or similar)... npc002_talk.npck --> 000000e4.ogg - "Nothing can stop us."
  2. This (currently) requires a hex editor. The common\item\itemData.itm file format is as follows (using the current version as an example, with Potion for the item data (entry #2 in the file): Header (6 bytes): AE00 Unknown - version? E8030000 Number of entries Item Data (32 bytes x Number of entries) 01000000 ID 00 Sub type? (See below) 00000000 Type/Container (See below) 00 Rarity-1 0A Carry Limit 0A Unknown (Usually = Carry Limit, but not always) 0200 Sort Order 08000000 Unknown (Appears to be a bitmask - at a minimum, handles the starburst in the corner of icons) 05000000 Icon ID (Icons are found in ui\common\tex\cmn_item00_ID.tex, in a 16x16 grid) 0200 Icon Colour ID (Unsure where the colour codes are stored) 08000000 Sell Price 42000000 Buy Price Type IDs 0 - Item 1 - Material 2 - Account Item 3 - Ammo/Coating 4 - Decoration Sub-Type IDs (when ID = 3) 1 - Ammo 4 - CoatingItem names and descriptions can be found in couple of places, the best being "common\text\steam\item_eng.gmd" (has more info than "common\text\item_eng.gmd"). The entries in those files are ordered the same as the entries in itemData.itm. Disabled items will have a name of "Invalid Message", "Unknown", or have an Icon ID of 0 or 255. This does not mean the remaining items are available (yet) in the PC version however. The upcoming DLC items have proper names, and icons, but obviously don't work (and it's not issue in the unmodified game, since they don't drop anywhere). Also, not every item has correct buy prices. The shop mods which enable everything, can also give infinite Zenny because of this. Demon Ammo (as an example) can be sold for 9z. When added to the shop (without fixing the price in this file), you can purchase it for 1z.
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