Hey guys, sorry, I had just another quick question/problem I was wondering if you could answer... When I retexture an existing piece of armor via dds, and put it into the texture folder, it will not appear as changed in-game but will appear as changed in Geck. Here is the process I use to retex an item, could you please tell me if it's right or wrong? Ex. - For leather armor: Open FONV BSA Texture in FOMM -> Extract "Outfitm" -> Open in DDS Converter and convert to PNG (or whatever) -> Edit and save -> Convert back to .dds -> Import file to "Data -> Texture -> Armor -> LeatherArmor" The weird part is, I am able to see changes to outfits such as the Assassin's suit from Dead Money, but not the standard gear. Any known solutions? ~Thanks for your time, I appreciate it greatly.