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ekulstorm

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  1. I can try, either way I was planning to make them compatible as I use this mod, it's one of my favourites!
  2. Where though? Hubris comics has ghouls, not raiders. And which raider group? I didn't plan on adding in extra raider groups, but that is a good idea, so I might do that later (maybe an Extra Raider Gangs mod that adds more groups) Good idea though.
  3. So I am going to be creating a mod, and I want some help (not coding wise, I can do that) My mod will be renaming and re-equipping raiders of the commonwealth, so that there are multiple gangs, with different names (like the forged). There is a similar mod, but it hasn't been updated in over a year, and only changes two groups: https://www.nexusmods.com/fallout4/mods/15937/? I found this reddit page which lists the known raider groups found around the commonwealth (not including Nuka-world): https://www.reddit.com/r/Fallout/comments/4euxe0/a_guide_to_fallout_4_raider_factions_their/ I need your help with first naming the different gangs, then deciding their equipment. I have a bad naming sense, hence why I ask! So provide any ideas for names and equipment, and I'll note it here. (Also a name for the mod itself) I suggest reading the reddit thread, as it provides a bit of context for each group, which might help with the names and equipment. Also, if there are any other groups, please tell me. I'll wont work with DLC groups for the moment because they are all named and unique groups, but I might work with them in the future. And of course, if you disagree with a name, give a better one. (I will accept pun names, but don't be stupid) Mod Name: Raider Gangs of the Commonwealth RaiderBossName - Location(s) of group Jared - Corvega Factory: Sully Mathis - Thicket Excavations (Quarry): Red Touretta - Federal Ration Stockpile: Tower Tom - Beantown Brewery + BADTFL: Bosco - D.B. Technical High Scool (most of downtown boston under his control): Zeller - East Boston Preparatory School: Wire - Libertalia: Scutter - Hyde Park: Slough - Quincy Quarries: Sinjin - Water street apartments + Milton general hostpital: Ack-Ack - USAF station Olivia: Boomer - Outpost Zimonja: The Norwegians - FMS Northern Star: End Game Spoilers:Railroad Ending: Development Stages:1. Ideas - current stage2. Names3. Equipment Also, any mods you want me to try and make it compatible with, please tell me. Mods to check with:Raider Overhaul WIP
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