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Ramyskie

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  1. Right now the only way to edit the gloss of a mesh is through nif scope, however it can only be done one at a time. When there is quite a lot to go through it can be quite tedious. Is there anything that will help ease the pain?
  2. I recently return to play Skyrim upon the release of SE. However, thankfully, read up before jumping into SE that most mods are not ported to it, so i decided to go with LE. Being reluctant to change, I chose NMM and then installed my favourite mods(100+) and enjoyed the initial return. However, it has come to a horrible end when skyrim begins crashing on start after a few days of stable play and sadly I could not find the error, since I barely changed load order after I installed them all. Now I am reinstalling skyrim and decided to protect my modded skyrim experience by attempting to use supposedly better but less user-friendly MO but then read on reddit about improvements made in NMM that it no longer affect the original game and is matching MO in its power while being more noob-friendly? Can someone confirm this for me? And perhaps list the advantages of these two managers? I know there were posts about the comparison, but that was back in August, so has anything changed then? On a side note, will vortex support LE and will it be completed soon? Many thanks!
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