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Shanix

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  1. Oof, you've tried verifying your cache right?
  2. Could do with instructions. Go to Steam\steamapps\common\XCOM 2 SDK\XComGame\Logs, copy the text in launch.log and paste it to pastebin, then post here.
  3. I guess it's not the timeout error. Yeah, XCOM 2 runs perfectly fine on 64 bit drivers. I'll try that and see if installing the full UE3, not just the redist, will help too.
  4. The answer is no, issue persists.
  5. I'm going to try installing XCOM 2 and the Toolset to the same drive and see if that helps, but it shouldn't.
  6. Yep, no difference, not even in time for the Editor to fail to launch.
  7. Before you even say it:Installed redists.My paths are correctI've got a project builtI've tried without a project, with an example project, and with my current project. Issue persistsI've verified cache of tool AND XCOM2. - After every editor launch, if I reverify it finds a few files to redownload. Thoughts?Uninstalled then Reinstalled the tools.NEW: Running the editor in the binaries folder has the same result.Moving on... Whenever I launch the editor, I'll get a loading mouse cursor for a few seconds then nothing. XCOMgame.exe launches in the processes list but skips out after loading cursors returns to normal.Crash Log reveals nothing, though I think the issue with the line that saysConnection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failedI'm willing to try anything at this point, has anyone had an issue like mine and solved it? EDIT: Let me clarify, I can launch modbuddy no problem, all works in there, but if I try to launch the editor it fails.
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