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Blazk

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  1. Good idea, hopefully creation kit gets released soon.
  2. Did you probably save while being in a RAD area and then loaded that save?
  3. Redownload it using steam's "Verify integrity of game cache" in "New Vegas' Properties window -> Local Files"
  4. I was talking about "Fallout - Voices1.bsa" file in Data folder, the sound/voice folder is only for mods/fixes (or when someone extracts that bsa file).
  5. Check if you have a voices file in data folder. No voice means game is looking in sound/voice/falloutnv.esm for the voice files, so when you e. g. renamed the main .esm it won't work.
  6. Load it up in FNVEdit -> File Header -> Right click on Record Flags -> ESM. After saving and closing FNVEdit rename esp extension to esm.
  7. Try this file: http://www.sendspace.com/file/4ngruw This sets toxic cloud back to 0. If you want a definitive fix for the cloud (so such crap doesn't happen at all when in DM), try my fix included in Inofficial Community Patch over at ravenmodding.
  8. That issue got already fixed crisisninja ;)
  9. You only go to the terminal after killing the two turrets and the bot and open it. If Terminal shows no option to free him, use Inofficial Community Patch from ravenmodding, it has a fix for Robotic disable perk.
  10. You are welcome. Without the patch you also haven't got any quest markers at Ulysses for the Marked Men nor you would have been informed to deal with them.
  11. Script got already fixed by me and is included in Inofficial Community Patch over at ravenmodding. It doesn't matter if the turrets or the bot are disabled or disabled through perk, it just works :D
  12. All must be destroyed. You didn't use the Robotic Perk to disable some?
  13. Just tried and working as intended, no glitch here. Probably a mod is doing something there on your side or it is already fixed in the Patch (Mod) I have installed.
  14. Did you save in Dead Money in a Cloud by any chance? It is also possible you have some poison on you.
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