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praxis22

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Posts posted by praxis22

  1. In response to post #91947883. #91948568, #91948623, #91948758, #91949048, #91949223, #91949548, #91949748, #91950453, #91959448, #91963258, #91966083, #91966758, #91967388, #91967558, #92067498, #92237383, #92242808, #92245988, #92251563 are all replies on the same post.


    StopGap11 wrote: I'm not entirely sure what this announcement means as I'm not particularly familiar with Microsoft's game stop system. Does this mean that we will now be unable to use mods with the games we paid for unless we now pay extra for for a new service? I hope some one who is more familiar with their services can tell me that interpretation is wrong here.  Of course, if that is the incorrect  interpretation ( and I really hope it's incorrect) I'm not blaming anyone at Nexus for this, they didn't have anything to do with this, they're just the messengers here.
    irinotecan wrote: This only applies to people who purchase the games in the Xbox/Windows store ("Game Pass").  If you bought the game(s) through Steam, GOG, or physical disc, this does not apply to you, nothing has changed.

    Also, you can continue to purchase these games through Steam et al., and avoid the modding headaches associated with an Xbox/Windows store purchase.
    Pickysaurus wrote: I'm not really sure what you're upset about here? The games are already out on Game Pass and it does not have any kind of impact on Steam/GOG installs. It's just another option for people who want to play these games. If you're worried about game updates causing problems in your setup there are plenty of guides/tools around to prevent that or back up your current version. 
    gyrofalcon wrote: I am confused as well. This "change" from Microsoft, does it force all current owner of Skyrim SE, to also have the game on GamePass?
    Or can current version of Skyrim SE, be modded and played the old fashion way, that we do now?
    If all futured copies sold, only are available with MS GamePass, (no new sales on Steam, etc) it will be a shot in front of the baug to the community, but I do belive old-fashioned Skyrim (and Oldrim) will survive.
    Edit: Answered by others in thread. "My" Skyrim will not change. :) So moral is; Stay away from MS GamePass.
    Fyrcynn wrote: Might be a naive question, but does this even impact that many people? I'd think Steam is by far the larger platform with Microsoft's barely being used. Anyone who'd experience the joys Windows Live would stay away from them as a rule.
    Saggaris wrote: Well StopGap, I felt a bit like a doom monger myself when I jumped miles ahead with some 'what Ifffff's'

    What if Microsoft only allow the future of Bethesda games on Game Pass?
    Then..
    What if Microsoft close the holes and disallow modding/manipulation of their content?
    Then...
    What if Microsoft then provide a range of customisable features... for a price?

    Oh hell, I'm glad I'm old and senile so's not to have to suffer 'naked' games for too long.
    Blackread wrote: Judging by the number of gamepass related questions on r/skyrimmods recently, I'd say this does affect a fair number of people. Obviously the majority of modders will be on Steam still.
    StopGap11 wrote: Cool! I'm glad my first interpretation was wrong. Honestly, I'm totally unfamiliar how Microsofts game stop service works, though we'll have to see where this goes in the future. 
    showler wrote: Xbox was the console that actually gave people the ability to install half-decent mods.  It seems unlikely they will just up and kill modding on PC after working to implement it on the console.  Crying "Doomsday" is incredibly premature.
    ralexpdx wrote: For the existing games yes, but what about Fallout 5 or Elder Scrolls 6. Microsoft is already talking some exclusivity here in the future, so there may NOT BE Steam versions/GoG versions, etc...
    ff7legend wrote: The day Micro$oft locks Bethesda games behind the Micro$oft Store is the day I cease playing Bethesda games period.  Folks are going to simply have to start speaking with their wallets.  Look at the utter DISASTER that was Windows Live...  Windows Live was so bad it ended up being discontinued & relegated to the dustbins of history.  If it weren't for mods, Bethesda games wouldn't be remotely relevant a year or two after release.  Micro$oft had best tread carefully in this regard...
    PancakeGoon wrote: Well, Game Pass is on PC as well, and is probably the vast majority of those GamePass Reddit threads.

    Unfortunately, gaming has come to the point where you almost need a dedicated Launcher Drive in order to play all the games you want on your PC. Because of this, and M$ offering that 3-Months of 'GamePass for PC' for only $0.99, I grabbed it as a way to play & try games that I never could have otherwise afforded, especially all together, essentially for "free" (or a measly entry fee, in the grand scheme) and for that I'm thankful.

    Unfortunately, this is still Microsoft and it has been recently riddled with different issues and annoyances, like the topic of this post. Also, super inconsistent compatibility problems, like these new Bethesda games not being able to run in Fullscreen without being surrounded by a huge grey box. Or, for some reason, no native controller support (how friggin' hard is it to patch in support for YOUR OWN controllers, on a game that's been successfully ported ON YOUR OS for years, after you just BOUGHT THE ENTIRE DEVELOPER & THEIR PARENTR COMPANY!? Get it together for Talos' sake...). Or this god awful launcher we're forced to use with NO graphics settings (other than Resolution, generic Low-Ultra "Quality" presets, and 2 types of AA, and On/Off parameters for pretty important settings, etc.). On a PC game...through their PC App.

    Actually, I want my dollar back, Bill.
    SteveB88 wrote: Thank goodness I bought my games on GOG and Steam. 
    pndragon65 wrote: If it weren't for mods, Bethesda games would be unplayable
    ff7legend wrote: Steam/GoG may not be an option for ES6/future Bethesda releases now that Micro$oft has gotten their GREEDY TENTACLES on Bethesda/Zenimax.  It will not surprise me to see ES6/future Bethesda games locked behind either the Micro$oft Store or Bethesda's crappy launcher...  This is why I absolutely DESPISE all these corporate mergers/buyouts.  In the end, it is the consumer who gets the shaft in the form of a lackluster watered-down product.  Look at what happened to WoW after Activision bought out Blizzard...  It TANKED HARD while WoW has lost millions of subscribers in the aftermath of said merger/buyout.
    EnaiSiaion wrote:
    What if Microsoft only allow the future of Bethesda games on Game Pass?
    Then..
    What if Microsoft close the holes and disallow modding/manipulation of their content?
    Then...
    What if Microsoft then provide a range of customisable features... for a price?

    Then Microsoft will make a lot of money because most people just want extra content for their game, not "mods" per se. Mods are a primitive form of DLC that is much harder to use but saves the price of a coffee (you get what you pay for).

    Niche <<< majority.
    Saggaris wrote:
    What if Microsoft only allow the future of Bethesda games on Game Pass?
    Then..
    What if Microsoft close the holes and disallow modding/manipulation of their content?
    Then...
    What if Microsoft then provide a range of customisable features... for a price?

    "Then Microsoft will make a lot of money because most people just want extra content for their game, not "mods" per se. Mods are a primitive form of DLC that is much harder to use but saves the price of a coffee (you get what you pay for).

    Niche <<< majority."

    A further what if...

    What if Microsoft fire a truck load of Gold at a certain (Dark0ne) for control of a site that has (to date) 25 million users that have 4 billion Bethesda game mod downloads? 

    Lock
    Stock
    and Barrel.

    Yeah, I guess that's a bit tongue in cheek, but stranger things have happened, and Microsoft has made some pretty unpredictable buyouts in the past.

    The future of gaming is not at all how we'd like it... unless you're not a gamer.
    showler wrote: That would be foolish considering they just bought Bethesda.net which is already a mod distribution service for Bethesda games.  Buying the Nexus would simply duplicate that system while adding in mods for a bunch of games Microsoft does not own.
    Saggaris wrote: I didn't indicate that I figured it would be left as is... after all, the Microsoft arrangement with Bethesda will probably exclude Sony in the future and a trimmed down Nexus would see all mods here tightly controlled.

    Control is everything in the market.
    praxis22 wrote: GamePass is amazing, value wise for what you get, but anyone who's a regular here will already own Skyrim, etc. There are more details in the sticky on r/skrimmods on reddit.


    I didn't indicate that I figured it would be left as is... after all, the Microsoft arrangement with Bethesda will probably exclude Sony in
    the future and a trimmed down Nexus would see all mods here tightly
    controlled.

    Control is everything in the market.
    MSFT are playing a different game to the monopoly of old. They want bums on seats, they're not equipped to do what Sony does, any more, so they're going all out to make the xbox ecosystem the better value. As such anything that drives people away from GamePass is to be avoided at all costs. MSFT want to be Valve. They want to be the place people come to play. Valve has essentially cornered MSFT's PC market, they want it back. You don't do that by alienating your customers. Give them the best of the old world with a smattering of the new every so often, and people will stay. This is a long rentier game, not a winner takes all monopoly play IMO.
  2. In response to post #91947883. #91948568, #91948623, #91948758, #91949048, #91949223, #91949548, #91949748, #91950453, #91959448, #91963258, #91966083, #91966758, #91967388, #91967558, #92067498, #92237383, #92242808, #92245988 are all replies on the same post.


    StopGap11 wrote: I'm not entirely sure what this announcement means as I'm not particularly familiar with Microsoft's game stop system. Does this mean that we will now be unable to use mods with the games we paid for unless we now pay extra for for a new service? I hope some one who is more familiar with their services can tell me that interpretation is wrong here.  Of course, if that is the incorrect  interpretation ( and I really hope it's incorrect) I'm not blaming anyone at Nexus for this, they didn't have anything to do with this, they're just the messengers here.
    irinotecan wrote: This only applies to people who purchase the games in the Xbox/Windows store ("Game Pass").  If you bought the game(s) through Steam, GOG, or physical disc, this does not apply to you, nothing has changed.

    Also, you can continue to purchase these games through Steam et al., and avoid the modding headaches associated with an Xbox/Windows store purchase.
    Pickysaurus wrote: I'm not really sure what you're upset about here? The games are already out on Game Pass and it does not have any kind of impact on Steam/GOG installs. It's just another option for people who want to play these games. If you're worried about game updates causing problems in your setup there are plenty of guides/tools around to prevent that or back up your current version. 
    gyrofalcon wrote: I am confused as well. This "change" from Microsoft, does it force all current owner of Skyrim SE, to also have the game on GamePass?
    Or can current version of Skyrim SE, be modded and played the old fashion way, that we do now?
    If all futured copies sold, only are available with MS GamePass, (no new sales on Steam, etc) it will be a shot in front of the baug to the community, but I do belive old-fashioned Skyrim (and Oldrim) will survive.
    Edit: Answered by others in thread. "My" Skyrim will not change. :) So moral is; Stay away from MS GamePass.
    Fyrcynn wrote: Might be a naive question, but does this even impact that many people? I'd think Steam is by far the larger platform with Microsoft's barely being used. Anyone who'd experience the joys Windows Live would stay away from them as a rule.
    Saggaris wrote: Well StopGap, I felt a bit like a doom monger myself when I jumped miles ahead with some 'what Ifffff's'

    What if Microsoft only allow the future of Bethesda games on Game Pass?
    Then..
    What if Microsoft close the holes and disallow modding/manipulation of their content?
    Then...
    What if Microsoft then provide a range of customisable features... for a price?

    Oh hell, I'm glad I'm old and senile so's not to have to suffer 'naked' games for too long.
    Blackread wrote: Judging by the number of gamepass related questions on r/skyrimmods recently, I'd say this does affect a fair number of people. Obviously the majority of modders will be on Steam still.
    StopGap11 wrote: Cool! I'm glad my first interpretation was wrong. Honestly, I'm totally unfamiliar how Microsofts game stop service works, though we'll have to see where this goes in the future. 
    showler wrote: Xbox was the console that actually gave people the ability to install half-decent mods.  It seems unlikely they will just up and kill modding on PC after working to implement it on the console.  Crying "Doomsday" is incredibly premature.
    ralexpdx wrote: For the existing games yes, but what about Fallout 5 or Elder Scrolls 6. Microsoft is already talking some exclusivity here in the future, so there may NOT BE Steam versions/GoG versions, etc...
    ff7legend wrote: The day Micro$oft locks Bethesda games behind the Micro$oft Store is the day I cease playing Bethesda games period.  Folks are going to simply have to start speaking with their wallets.  Look at the utter DISASTER that was Windows Live...  Windows Live was so bad it ended up being discontinued & relegated to the dustbins of history.  If it weren't for mods, Bethesda games wouldn't be remotely relevant a year or two after release.  Micro$oft had best tread carefully in this regard...
    PancakeGoon wrote: Well, Game Pass is on PC as well, and is probably the vast majority of those GamePass Reddit threads.

    Unfortunately, gaming has come to the point where you almost need a dedicated Launcher Drive in order to play all the games you want on your PC. Because of this, and M$ offering that 3-Months of 'GamePass for PC' for only $0.99, I grabbed it as a way to play & try games that I never could have otherwise afforded, especially all together, essentially for "free" (or a measly entry fee, in the grand scheme) and for that I'm thankful.

    Unfortunately, this is still Microsoft and it has been recently riddled with different issues and annoyances, like the topic of this post. Also, super inconsistent compatibility problems, like these new Bethesda games not being able to run in Fullscreen without being surrounded by a huge grey box. Or, for some reason, no native controller support (how friggin' hard is it to patch in support for YOUR OWN controllers, on a game that's been successfully ported ON YOUR OS for years, after you just BOUGHT THE ENTIRE DEVELOPER & THEIR PARENTR COMPANY!? Get it together for Talos' sake...). Or this god awful launcher we're forced to use with NO graphics settings (other than Resolution, generic Low-Ultra "Quality" presets, and 2 types of AA, and On/Off parameters for pretty important settings, etc.). On a PC game...through their PC App.

    Actually, I want my dollar back, Bill.
    SteveB88 wrote: Thank goodness I bought my games on GOG and Steam. 
    pndragon65 wrote: If it weren't for mods, Bethesda games would be unplayable
    ff7legend wrote: Steam/GoG may not be an option for ES6/future Bethesda releases now that Micro$oft has gotten their GREEDY TENTACLES on Bethesda/Zenimax.  It will not surprise me to see ES6/future Bethesda games locked behind either the Micro$oft Store or Bethesda's crappy launcher...  This is why I absolutely DESPISE all these corporate mergers/buyouts.  In the end, it is the consumer who gets the shaft in the form of a lackluster watered-down product.  Look at what happened to WoW after Activision bought out Blizzard...  It TANKED HARD while WoW has lost millions of subscribers in the aftermath of said merger/buyout.
    EnaiSiaion wrote:
    What if Microsoft only allow the future of Bethesda games on Game Pass?
    Then..
    What if Microsoft close the holes and disallow modding/manipulation of their content?
    Then...
    What if Microsoft then provide a range of customisable features... for a price?

    Then Microsoft will make a lot of money because most people just want extra content for their game, not "mods" per se. Mods are a primitive form of DLC that is much harder to use but saves the price of a coffee (you get what you pay for).

    Niche <<< majority.
    Saggaris wrote:
    What if Microsoft only allow the future of Bethesda games on Game Pass?
    Then..
    What if Microsoft close the holes and disallow modding/manipulation of their content?
    Then...
    What if Microsoft then provide a range of customisable features... for a price?

    "Then Microsoft will make a lot of money because most people just want extra content for their game, not "mods" per se. Mods are a primitive form of DLC that is much harder to use but saves the price of a coffee (you get what you pay for).

    Niche <<< majority."

    A further what if...

    What if Microsoft fire a truck load of Gold at a certain (Dark0ne) for control of a site that has (to date) 25 million users that have 4 billion Bethesda game mod downloads? 

    Lock
    Stock
    and Barrel.

    Yeah, I guess that's a bit tongue in cheek, but stranger things have happened, and Microsoft has made some pretty unpredictable buyouts in the past.

    The future of gaming is not at all how we'd like it... unless you're not a gamer.
    showler wrote: That would be foolish considering they just bought Bethesda.net which is already a mod distribution service for Bethesda games.  Buying the Nexus would simply duplicate that system while adding in mods for a bunch of games Microsoft does not own.
    Saggaris wrote: I didn't indicate that I figured it would be left as is... after all, the Microsoft arrangement with Bethesda will probably exclude Sony in the future and a trimmed down Nexus would see all mods here tightly controlled.

    Control is everything in the market.


    GamePass is amazing, value wise for what you get, but anyone who's a regular here will already own Skyrim, etc. There are more details in the sticky on r/skrimmods on reddit.
  3. Try this: https://www.reddit.com/r/skyrimmods/wiki/beginners_guide Skyrim is a harsh mistress, once you've been doing it for a few years you'll get the hang of it, but the link covers the basics. If you'd rather watch videos, then Gopher, GamerPoets & DirtyWeasel on YouTube have you covered. The general take on Steam Workshop mods is that they're bad idea. the "Why?" is that load order is of critical importance to Skyrim, so having something that may spontaneously update without your knowing it, (and thus change you load order) is just asking for trouble. That and not cleaning your masters. You may also want ENBoost, and most of the mods made by Meh321, as they affect the deep structure of the game. Which is 32bit only (unless you use SE) cranky and poorly programed in many respects. However, once you've been doing it for a few years, then you will have enough knowledge to avoid most of the gotchas. If you're going to heavily mod it, (standards differ, but 50 mods is an arbitrary yardstick) then you should probably rebuild with STEP and use MO, (though STEP will walk you through all that) it's a great/stable base for future expansion, and you can just make it a profile in MO for when you feel like a new build.

     

    If you read this and think, "a few years, as you nuts!" then I'd advise you to go play the game unmodded, and come back later. There is a reason why after 6 years that 22K people are still playing a single player RPG daily, you may also want more RAM, and a couple of SSD's

  4. As a man with many hundreds of tabs open, half of them nexus, the colour of the tabs is what matters to me. Witcher is red, Skyrim is Blue, SSE is yellow. Now all of Skyrim is pale blue, and witcher is still red. Please change the icon/site colours back to what they were, or at least differentiate Skyrim & SSE. Cheers!
  5. In response to post #41548250. #41549805, #41554765, #41555265, #41555345, #41555580, #41555720, #41555905, #41556075, #41556295, #41559270, #41560625 are all replies on the same post.


    AddictedBloo wrote:

    I have some concerns regarding the new chat and the (maybe) potential abuse of it. So I wanted to ask if it will ever be integrated with the forums (if possible) where we don't need to create an account with discord. The other issue is the file sharing aspect, I have done some reading up on it and heard from some friends, now I'm not saying it is nor isn't possible but I worry that there could be some malicious abuse with it for something as public as Nexus. I don't know for certain if malicious code can be implemented but it's my main concern. Do you plan on turning file sharing off? That's pretty much it for now.

     

    Thanks.

    NeoNord wrote: As history has shown multiple times, if there is a way to abuse something, people will find it and abuse it endlessly. I went through this with one MMO and do not plan to deal with it again. An inherently bad idea but Nexus has already stated in a "news" release they want to get more involved in social media. Probably a good time to start looking for alternatives to Nexus. Your point is well taken but I doubt anyone at Nexus will heed it. I hope the community reads your post before they make a decision.
    rpacetoday wrote: yeah i do not want a discord account either and considering I have already paid Nexus for usage, I do not feel that I should have to sign up for one

    I feel violated somehow

    and cheated
    BlindJudge wrote: We are going to be monitoring the chat and voice closely to begin with. We want communication to be free flowing but will obviously ban anyone who shares anything malicious, pornographic etc.

    These first couple of weeks are going to be a learning curve and we are looking at 'bots' that can help with moderation etc.

    We'll keep you informed.
    rpacetoday wrote: but yet we are being forced to sign up with a service and share more of our personal data. I do not find this right.
    rpacetoday wrote: oh and monitoring voice chat is just censorship in the extreme.....I do think you will bump heads with freedom of speech issues. It is one thing when it is posted on a web chat, but when it is in spoken chat, you really run the risk of going afoul with the law
    matortheeternal wrote: rpacetoday: I think you must be misunderstanding something fundamental about this change. You are neither obligated nor required to join or participate in the Nexus Discord Chat. Your membership and continued usage of Nexus Mods is in no way impacted by whether or not you participate in the Discord Chat.

    Discord is a well known service used by thousands of gamers and is very trustworthy in my opinion. You're free to have any opinion you want on the service, of course. You are not being violated or cheated - there are no repercussions for not participating in the new Discord chat.
    rpacetoday wrote: well I do feel cheated because there will be no chat as it used to be and I will be forced to sign up for an external service just to chat.....so while it may be a well known service, I think it should be an additional service to the chat already existing. As far as the trustworthiness is concerned, when Nexus says they will be monitoring the spoken chat to punish people they disagree with, that, at least to me, seems to be going too far. Discord should be an option, not an obligation.
    matortheeternal wrote: Discord is an option, not an obligation. The Nexus is not obligated to provide a chatroom as a part of their forum functionality. You are free to set up your own chat server/service for people to use to communicate with you. You are also of course free to continue using the private messaging functionality of the forums to communicate with specific individuals. There's also email, steam (assuming you own a steam game, you have access to steam chat), and many other options out there.
    rpacetoday wrote: okay, they have had a chatroom for as long as I can remember.....they may not be obligated to have one, but to give up a good one in favor of another info grabbing company, is wrong. I have enjoyed coming to chat periodically for some time now, meeting up with the Bloos and the Tacos of this world, but I guess that will all change now and you say, somehow, that I am wrong to be against it........grrrrrrrr.

    Edit.....and yes, discord SHOULD be an option and not an obligation, but that is not the case.
    Jalond wrote: This is the internet. You have no freedom of speech on someone's domain or their chat room. Do not confuse Discord with public domain.
    VDracul wrote: @rpacetoday. Assuming you are in the US, the constitution protect our freedom of speech from the government, so they can't throw us in jail just for expressing our opinion on something. It does not protect us from a private organization telling us to leave the room if they think we are crossing the line. Most chats I've been in kick people for really obnoxious things like sexually explicit language, encouraging others to do something illegal or hate speech.
    Another thing is that online, we are interacting with people from all over the world, and freedom of speech laws are different in different countries, so which one to apply would be a tricky business.
    And... you've been told repeatedly that you do NOT have to get into Discord if you don't care for it.


    Things change, I know that beyond 40 or so people like to plant a flag and say "this far and no further" but that's just putting yourself in opposition to the world. I just used the new chat for a bit, never used the old one, amd I'm old enough to remember IRC when it was new :)
  6. essentially, you have to "uncook" the game files, this will give you, amonsgt other things, the game meshes and texture files, in a given format that you specify when you uncook it.(png, bmp, etc.)

     

    You edit the texture, in Gimp or something else. edit meshes in Maya.

     

    Then you have to "cook" the files again back into a form the game will accept.

     

    The modkit on Nexusmods comes with two pdf's that you should read, and example mods, (you want the one with the unicorn) that you can examine for how it should look.

     

    Alternately you could just change the stats on Hunter armour, but that will require an XMl change as far as I'm aware and you can't do xml work with the mod kit, so that will have to be done by hand to the core files thenselves, being very careful to keep the byte count the same on the xml file.

     

    If that sounds like too much work, then back away from the keyboard :smile:

     

    Good Luck!

  7. Dumb question here, but is the a limit to the number of mods you can have? Skyrim has 254 max, the Sims has never had a limit. Which of these is more like witcher 3?

     

    Haven't seen this elsewhere, so...

  8. Well I pulled the trigger and bought a Sapphire R9 390 8GB. It is a monster of a card. I had to take the upper drive cage out (Antec P180) to fit it. and it requires two dedicated 8Pin 150W PCIE fly leads to power it. This is fitted in an MSI Z77A-GD55, (a socket 1155 board), and I had to flash the latest BIOS (1.11) before it would work, otherwise it appeared DOA, no output on any port. The key it appears, is if the little blue logo near the front of the card lights up, with that it works, without it doesn't. Other than that, it was a smooth build experience.

     

    This is a good review of what you're getting from Eurogamer who do more grown up reviews if nothing else:

    http://www.eurogamer.net/articles/digitalfoundry-2015-amd-radeon-r9-390-8gb-review

     

    This is directly releveant as they're benchmarking the R9 380 in Skyrim. It is in German however, so you'll likely need Google Translate. Though it will give you peg to compare the R9 390 to:

    http://www.hardwareluxx.de/index.php/artikel/hardware/grafikkarten/35903-drei-modelle-der-radeon-r9-380-im-test.html?start=9

     

    By way of a bookend, this is the same site benching the R9 390X in Skyrim:

    http://www.hardwareluxx.de/index.php/artikel/hardware/grafikkarten/35979-drei-modelle-der-radeon-r9-390x-im-test.html?start=12

     

    This is a hierarchy chart from Tom's Hardware for 2015:

    http://www.tomshardware.com/reviews/gaming-graphics-card-review,3107-7.html

     

    Tom has long done Graphics Card comparisons, and the R9 390 is in the company of the GTX 970 and the original 4GB Titan. He recommends the R9 380 at $200 and the GTX 970 and the R9 390 at $330 I paid 355 Euro delivered.

     

    Spec & Benchmark wise It appears than in general the R9 390 beats the GTX970 in a blended average of tests, the R9 390 gets better the higher you pump the resolution. It's not really a 4K card, there seems to be general agreement that there is no single GPU 4K card out there. Some games performing better than others. Just about every review says that 8GB is pointless unless you Run CrossFire, (which requires 16GB RAM minimum) but none of them are running modded Skyrim :smile:

     

    I gave it only a cursory shakedown run last night, this is at 1080P on a Viewsonic VP2365wb with 450+ Mods loaded into Mod Organiser and 244 ish active plugins, 2K textures, it had a few micro stutters coming out of the Bannered Mare for the first time, (where I loaded from) but I figure it was loading textures at that point. It was a smooth expeience from then on. I'm guessing if I wanted it to be really smooth, I'd need to put my Skrim install onto an SSD or at least defrag my disk :smile:

     

    I'm running the latest ENB binary & the latest Phinix ENB preset. No issues. Looked just like it did with my GTX 660 Ti 2GB, but it was smoother, I have it locked at 60fps in enblocal.ini.

     

    For gaming at 1080P the card is definately overkill, but then I'm going to have to re-engineer my game. Put in high poly models, bump all the textures out to 4K with a few 8K here and there, see what happens. I've also got to get PhysX working again, since that now belongs to Nvidia, but there are patches, however that does require you install Nvidia drivers and the Nvidia PhysX driver, then a few patches. There are videos on Youtube.

     

    Things to watch out for is your sound going missing, as the Sapphire R9 390 has a HDMI port, for which it installs and configures Surround Sound, but this means you have to reselect your own drivers if not using HDMI output.

     

    Basically, this is a "no brainer" if you run Skyrim, especially if you run it higher than 1080P, the VRAM is useless to anyone but us, but for us, it means you can probably get screen archer fidelity in a playable game. More on that once I've rebuild my mods.

     

    Time for Breakfast :tongue:

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