I have a strange problem with enemies in my game. Some enemies problems are preventing me to play the game, becouse there is no fight. It is connected mostly with situations like: enemies stand still and later should attack or attack from stealth. In Awakening I cannot even play, becouse many enemies don't appear at all (for example those darkspawn which should attack merchant at the very beginning, at the fortress courtyard I fought only the ones that were chasing those soldier = so I can't even talk to Oghren becouse he is repeating that he will fight over and over). I think that most probably something wrong with my mods, so if anyone had such problem,with or without any of those, please tell me what to do. Lidt of my mods: - DA Upgrade ver. 1.04 - All official DLC's - Helm Removal - Tevinter Twin Blades - LSs Eyes Pack - Fenod Weapon Pack - Tevinter style mage robe with chainmail retexture for female - Custom Waraxes And Retextured Massive Armor Set - Enhanced Points and Tactics - Wild Mage Specialization - Weapon Master Specialization - Spirit Eater Class - Paladin Specialization - Necromancer Specialization - Grenadier Specialization - Dragon Age Class and Specialization Pack - Death Knight Specialization - Chantry Monk Specialization-Martial Arts Unarmed Combat - True Dalish 1-2 - Vault of Heroes - Tower of Dreams - Tombs of the Undead - The Chambers - Temple Of Vulak - Shadows Over Telia - No Starting Abilities - Return to Korcari Wilds - King Calenhads Tomb - Enigma Battle Arena and Dungeon - DarkLeaders - Castle_Cousland - The Winter Forge - Innodils Pocket Plane Party Camp - Faster Weapons v1_11 - Swords of Urukathek - New Appearance - Morrigan - Alleykatze SA face mod for Leliana - Realistic Teeth - CC Extra Tints and Tones - More Hairstyles - Trouble in Rainesfere - The Last Stand - The Gauntlet - The Dungeon - The Carrion Birds - Quest - The Broken City - The Bloodworks - Quests and Legends - NWN2 OC Remake in DAO - Kal Sharok - Inverness Keep - Gladiator - Fragments of Ferelden - Emissary - Dragon Age Dark Times ACT I - Dirge of Coldhearth - Craggy Island - Classic Week - Baldurs Gate II Redux - Module 1 Irenicus Dungeon - Ancient Elven Ruins - Scars of War - Armor of the Devout - New combat running animation and Idle animation - Hilltop Under Siege - The elegant Morrigan - Alley of Murders