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dskod1

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Everything posted by dskod1

  1. Sorry guys, been away for a couple of days. I would just like to clarify myself for whoever is intrested. As I said, I didn't think OP was looking for a console solution (though I have no idea what the OP wants) but as I pointed out earlier, chances of such a mod before GK is very slim (to my knowledge). I think right now a lot of solutions are gonna have to go over to consoles until the community gets more tools to do it through a more intuitive and natural feeling mod. I do however feel that Boombro didn't actually answer the OPs question. If there was a mod out doing what the OP wants and I just said "there's a mod." Then that wouldn't really be an acceptable answer (IMO). I would have to actualy link him to the mod. I just feel like Boombro should have at least linked him to the fallout4 console wiki page. That being said, I am very new to the forum community of the nexus, Boombro's had over 4,000 posts and I have had 7. So he more than likely has contributed much more to the community than I am and his answer is completely acceptable. Apologizes to both Boombro and the OP for making assumptions and posting (basically) on the OP's behalf.
  2. I don't think he is talking about doing it through the console. I think, correct me if I am wrong, he wants it to just be naturally a part of the game, IE what a mod does (most of the time)
  3. I have to say, I would love something like this. These songs sound fantastic in this form and more songs means less repeatition IMO
  4. There was a settlement mod for new vegas. It both added in a settlement making system (much like fallout 4 but a little bit more power IMO) and allowed you to make settlements anywhere. So I am guessing that once GECK and F4SE gets released, it will be possible. Though doubtful it is right now.
  5. @Degasai Thanks degasi, pretty much I always assume every major mod will need SKSE. IE any that change how gameplay works in any way. I just thought of another mod I would love to see but I doubt it will come out as it requires a lot of work. Dialogue Overhaul Mod Remove ALL voice actingTurn the "wheel" into a list showing fully what you are saying (There is already a mod for this)Coomplete redo of all the dialogue choices, using more skill checks and making your choices more meaningfulAdding in new voice acting slowly, IE important main quests/characters firstBasically the mod would turn fallout 4's dialogue system into something more resembling fallout 1 and 2. They only had voice acting on important chararacters and the rest were read only. Though it would take ques from fallout new vegas in terms of using skill checks far more.
  6. Settlement Overhaul Mod: I want my choices with food producing to acutally mean something. Right now I just instantly produce tamto, corn, and mutfruits so I can go straight for the adhesive making.More advanced stations, IE a station that requires cetain "base" resources to create more crafting material like adhesive, aluminium ETCClipping, goes without saying but obviously.Food diversity actually matters, more different kinds of food are a good thing.Fix brahims. (seriously, I have no idea what they do or why they are in the resource category)Add fishing for places with water.More items to place for decoration.Supply routes actually need to be protected, follow the road (as much as possible), and can also be raided.Mercenaries that can be paid to protect settlements and supply routes.Better settler inventory management (I saw someone on this forum suggest this, basically a unified UI with all your settlers where you can manage what they are wearing and what they are using)Better Settler Management (same as above except you can see where everyone is assigned and reassign them as necessary)Manual and Auto rename settlers (If set to auto it renames the settler based on job and possibly random name, IE Farmer Joe)Allow orange items to be fixed (though still looking old and worn), and moved as wanted (If I want to create a car scrpyard then let me XD)Better electricity options, (seriously, the windmill is not even worth it, it always produces 3 electrictiy which is quite bad)Non electrical lighting (how are laterns and firepits not buidable in vanilla, seriously?)Better settlement feedback, IE brief lines telling you what is wrong or an issue in the workshop data section.There is just so many areas of the settlement system that can and need to be improved on and plainly ovehauled
  7. I wish fridges and nuka-cola fridges worked like magazine racks but for food and nuka-cola respectvley. Same with normal shelving to be honest.
  8. https://youtu.be/IkS5f9Y9G3w?t=93 That part of the youtube episode shows what happens when a ghoul is alive and doesn't have any limbs. This would indeed be cool to see in the game, though I already squel at the site/sound of ghouls, doing this would just make them more terryfying XD
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