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Posts
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Everything posted by KrazyGentleman
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Hello there, So today I tried to make some custom holotapes with my own music in it for personal use. So I looked at the original holotapes, converted my .mp3's to .wav's and they played correctly in the CK, but isn't working in-game. Just complete silent. If anyone could shed some light on this I would greatly appreciate it. Thanks in advance, KrazyGentleman
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I was raised with old music, and I'm currently listening to "Girls on Film" by Duran Duran. That riff gets me everytime.
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Ah, okay thanks. I can't say how I appreciate your help. However, I unfortunately have a different problem; I have 2 magazines which float in the stock when equipped via the workbench, although they use exactly the same model as the other 2 magazines which work fine. I will provide a picture of the issue later today.
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Hi there. Well that's simply because I only got like one face selection when unwrapping a UV because I thought it was necessary to have the whole mesh unwrap, but that could be just me. So basically nothing happens when you collapse them, it's just me being stupid. I'll take a look if can work around that bug then.
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Thanks again, your help is greatly appreciated. I've smoothed the parts and the UV work is almost done, but there are exactly 3 faces which look akwardly stretched even though they have the same space as all the other faces on the UV map. Here's an example(apologies for my MSPaint skills): http://i.imgur.com/eVlsmzW.png Thanks in advance, KrazyGentleman
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Sorry for the late response, but thanks for the reply. I think I managed to get it pretty good thanks to your help, but I have no idea what further steps to take. Also, the faces I have added don't seem as smooth as the ones that are already on the mesh. I'm really an beginner modeler, so I wouldn't know. Here's a picture of the progress: http://i.imgur.com/7GgHaS2.png Again, thanks for the help and have a nice weekend, KrazyGentleman
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Hello, I have been working on restoring the radium rifle that was released within Far Harbor, to the Volkssturmgewehr it is based on, and essentialy is. However, I have seem to get to the problem where I can fully remove the bolt(or whatever you wanna call them) on the receiver without getting holes in them, and having certain faces not being even. This problem is beyond my capabilities, and I've tried for 4-5 hours now, and I wonder if somebody within the community is able to help me out here. This is the part I'm talking about(marked with red): http://i.imgur.com/jxZRitE.png Kind regards and thanks in advance, KrazyGentleman
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Hi there, I've recently decided to do a armor mashup and while I had some crashes I managed to get armor working completely. Although there is a small thing, which is giving me a headache. One of the armor pieces I added from another armor mod is having a purple texture, although it shows fine in nifskope(set .bgsm properly like all the other parts) and in Outfit Studio. I'm absolutely clueless. I have some experience in modding, setting textures and what not but I seriously don't know. If anybody is willing to help a fellow modder/wastelander out, I would be really grateful. Kind regards and thanks in advance, RiverNL EDIT: Sorry to bother, but I have finally solved it myself. The problem was that the armor piece had an .bsgm which used texture swap, and didn't specify which texture to take, so it just came in-game as having no texture. I solved this by removing the link between the armor piece and the .bsgm and adding the texture path links manually in Nifskope. I hope that this is helpful to somebody in the future. This topic can now be closed, admin.
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[Nifskope] Weapon Sights
KrazyGentleman replied to KrazyGentleman's topic in Fallout 4's Creation Kit and Modders
Sorry for the late response. Thanks for clearing that up, I was looking everywhere, now I know where to find it and learn some more about it. Thanks! -
Goodday, I'm currently making a standalone pistol mod, and I can't seem to find a sightingnode like Fallout:NV had. How has this been changed? Kind regards, RiverNL
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Gone back to Star Wars Battlefront II again since Battlefront EA doesn't provide me with enough fun and content it should have had. And Fallout 4, playing modded survival mode with a PPK pistol. So intense.
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In response to post #31658335. I would run some anti-virus scan just to be sure, dll. can manifest on their own, without you having to do anything other than downloading the dll. file by accident.
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Hi, This is probably already said before, but could somebody please be so kind to texture this awesome model of a M4A4 Tank. It's pretty detailed and might require some time, but I don't really matter. Also, this is not my mod, but it's an modders resource,thus open to everybody. I don't really care how you do it,but could you please do it? Here's the link: http://newvegas.nexusmods.com/mods/47142/? Thanks in advance, RiverNL