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MonkersX

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  1. I've been considering trying to do this for a little while. But after looking around what's available in SkyEdit I came to the conclusion that I probably wouldn't be able to do everything I wanted without the CK. Maybe then!
  2. If you read any of the comments in the video you linked you would see they say to go here: [/url and read the mod description. Links are there.[/color]
  3. Download this: [/url and read the attached PDF file. Gives details of all the best current mods. Obviously you'll want to focus on the texture mods listed as "CORE".
  4. Well NPC Edit will let you modify their appearance for starters: http://www.skyrimnexus.com/downloads/file.php?id=4554
  5. Check out the S.T.E.P guide. Have a read through and decide which ones you want. I'm mainly only using the CORE mods at the moment. Mostly graphic replacers and OCCASIONALLY a gameplay improvement. http://www.skyrimnexus.com/downloads/file.php?id=11 Just read the PDF to begin with and then you can make up your mind. It has very detailed instructions for everything.
  6. Deadly Dragons adds some dragon types doesn't it? I'm not really a massive cross-game mod user to be honest.
  7. Well most things are possible but wouldn't be to my personal taste. And as for your reference to Mammoths and Sabres, in Earth's history those mammals came well after dinosaurs just so you know!
  8. Surely the Argonians and Nords would have been in the South and North mainlands respectively? I doubt they would have actually gone to Vvardenfell.
  9. Lol the interface changes and removal of fast travel are the best parts... And I was noticing removal of sneak indicator. As the game currently is, it seems to me that it is VERY easy to be detected even when you think you are completely out of sight. How do you manage this? >_>
  10. So many of the Dunmer in Skyrim talk about wanting to go back to Morrowind some day it makes me wonder how destroyed it really was..
  11. Hmm not the answer you'll be looking for from me here Janus, but any chance of a quick description of how the voice files will work? I've been interested in doing some voice mods and I'm not sure about how to deal with ".fuz" files or how to create the lip files which are embedded in them.
  12. I'd be happy if this computer had an ATX motherboard. Damn miniature ATX cases and boards won't fit a decent GFX card.
  13. Minor requests? :P Creating Crossbows and Spears would require brand new meshes, tectures, animations, sounds... The works! Rest assured it's probably pretty likely that a lot of those things will arrive when the CK drops.
  14. Some good ideas above but I'm not sure whether the Thalmor should be cited for influence over so many things. Personally I think that the version of Cyrodil that is created should just be more like Oblivion with the Better Cities and Unique Landscapes mods. Not identical obviously but they would be a great influence. They practically revolutionize the game by themselves along with OOO.
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