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danriu

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Everything posted by danriu

  1. "How would you know that? There are plenty of mod authors that remain here, and many who will still be willing to post here. Who says they are not capable of that? Who says some mod authors may not work together to do it? With that said, I do agree. Bigger mods are not likely to be affected by what I am talking about. And even more so for mods that are fairly original and contain a lot of custom assets." Because the way all this was implemented was in a SNEAKY, DISHONORABLE and SHADY manner, most of those authors you mention are not even aware of what's happening, and when they get to know about all this it would be to late for them to do anything about it...
  2. "Whereas removing it could mean someone comes along, recreates it and you are just ... forgotten." That to me sounds like you are telling moders to resign their work and obey, that seems a bit twisted and out of place... seems also like a huge coping mechanism, since a lot of the great mods are not really something you can "recreate", specially now with the ball and chain as a rule, the potential people that could recreate those mods which require insanely amounts of work will not even consider posting them here... Also the big deal here is that most of the mods on the Nexus database where basically stolen from their creators now, since they gave a short period of time to sent an email and ask for their deletion most authors are not even aware of what is happening and when they realize and ask for answers are gonna be told: "Soowwiiee ... we gave you time to ask us to delete your files and you didn't do it in time..", is such a scummy and dishonorable way to do it.
  3. It's really sad to see what's happening they prefer to see the ship sink than to even try to reach to their community and most importantly to the moders ... I was just a small moder a few texture edits and a combat AI tweak, not a big deal, the sole reason I shared my mods at all was because Nexus made it easy for me to do it, so I just wanted to share my work, seeing the dangerous precedent, I just deleted all my mods, I had some updates and new personal mods I was going to upload once I got my new rig, but now there is no real reason to do so, all this sour predicament made me not willing to share my work anymore, specially seeing how a lot users are showing their true colors, so sad, and all this because they wanted some more money.
  4. That wont work, it will make the cape look blue or black, to make the cape disappear you actually need to edit the alpha of the texture and make the cape transparent.
  5. So yeah, just as it sounds, making the game map much, much bigger = more fun, oh wait this is not a new idea right?, and it is also not possible cuz engine limitations, WELL, it is actually possible without even having to move anything, or to make heavy work on compatibility with other mods... HOW? This sounds amazing right?, but it is actually a work around, that might really work well, and its used on other games... like mostly all of them, yeah I know you know already, Invisible walls on strategic points and loading screens in between some parts of the map, some would think like MEH!, My Immurshion!!!, but honestly !,for me being able to take a 2 minutes walk from Riverwood to Witherun kills my immersion even faster, also the map is so small that making use of carriage system is almost not needed at all. Having all those amazing survival mods, camping mods, and feeling like,hmm... I will pretend and role-play that its a reason for me to make a camp here and survive, even tho there's only a few steps in between me and the next city, I'm fooling myself the hardest to not even look into that direction....lol , and so I always wanted to have large forests and enormous natural lands in between cities, but you know adding more trees on an already filled up map means good bye frame rate. crashes and problems. So this is a basic Idea I have about how to enlarge the map of skyrim : So this can give a basic Idea isolating important map areas and adding new lands in between them, How so?: - Covering isolated areas with invisible walls, mountains and trees, making not possible to see trough or pass. Well then how NPCs are supposed to travel between this areas??? - There are Two ways I have in mind, first one is managing for npcs to recognize this portal go to the are to get to their destination, wich is not the best one, The second one and the best I think is via making it look like there is no way to pass trough, but taking advantage of the NPCs mini teleportation ability to surpass obstacles and just put an object, lets say a tree just in front on the navmeshed path, and the NPC will pass via teleporting itself, obviously there will be an ascetically organized wall of objects or even some sort of tunel to make it look "Immersive", Player character will have to use a loading creen to pass and will have to pass trough another map to cross to the other side, this will give the notion of a bigger map. I would love to have big new maps in between this points, maps just covered with nature and tress, animals and bandits and other treats,so crossing this land actually will require time and effort an will make survival mods really cool to use along. Also increasing a lot the cost of carriage and getting much more room for a canvas that other modders can fill up with more things without affecting the base game. I will attempt into making something by myself, but honestly I'm fairly a newbie when it comes to navmeshing and creation kit in general, so this is the main reason I post this here, So far this is my idea What do you think??
  6. I have aproblem with some weird crash, this crash happens in game, It always happens if I modify mi load order adding new mods, I have done 2 new games, and it happened for the same reason, If I add some new mods on an advanced game the crash can happen...sometimes not happen, so i keep testing mods like always but then... the crash problem starts. the reason why this is weird, its because I always make backup saves before adding new mods... but no matter if I uninstall all the new mods and go back to an older save, now all my saves start crashing, and is always after I load mi game then just about 1 minute and crash, always the same time... So i have no idea whats happening... is there a mod that globaly modify all the saves?? or a mod that register installed mods on a file, and then update on every save?? I only suspect for the latest patch from FNIS, but I don't know...
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