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sc0608023

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  1. Can't believe nobody posted about this issue yet. I really really want to have those weapons on my back and be a badass!
  2. In response to post #24588269. #24588304, #24588364, #24588424, #24588514, #24588519, #24588644, #24588724 are all replies on the same post. Indeed we're not entitled to anything. All I'm worried about is, this is likely to change the modding community once and for all. As long as the whole paid mods thing keep being small-scale, non-influential, and the modding community as we all know it remain its current state, I'm fine by that. However, we all know this is never gonna be the case. It will change everything. It will hurt the modding community and the modding itself. Modding, will lose its energy and wither away eventually. This is the last thing I want to see!
  3. In response to post #24588269. #24588304 is also a reply to the same post. Some underground places on the internet. The nexus is not the only place you can download mods from...
  4. To me it sounds like a thing that belongs only to mmo RPGs. It reminds me of Diablo and WoW...and a little bit of Badlands 2.
  5. As the title implied, the timed block function isn't properly working in my game. - There's no staggering at all after I performed a timed block. Also, all perks related to this function are broken (blade barrier, replenish...). - Overall, the behaviour of blocking is just the same as the vanilla one (except I got stamina burn on hit if I am blocking, which works as intended). I have the latest game version plus Dawnguard (haven't grabbed Dragonborn yet). My SKSE is the latest version, and SkyRE is also the latest one (v99.23.1, yes I manually installed the latest small update as instructed, too) I have no any other combat mod installed and my current playthrough was started after I installed SkyRe.
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