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Need help with making a quest perk
DarkHoof replied to DarkHoof's topic in Fallout New Vegas's GECK and Modders
Script is working now. Thanks to everyone for support, especially to Ladez. -
Need help with making a quest perk
DarkHoof replied to DarkHoof's topic in Fallout New Vegas's GECK and Modders
Yes. scn GetSurvivorPerkScript Begin GameMode if ( GetQuestCompleted VMQ01 == 1 ) if ( player.hasperk Survivor != 1 ) player.addperk Survivor endif endif StopQuest GetSurvivorPerk End. I think it's correct. I think. 000ADD didn't change at all. 13 is the number in Load Order according to the Nexus Mod Manager. And about the ShowMessage - don't think I used some kind of a specifier. Just an ID, 1 sentence like "You gained this perk" in the Text section and ticked "Message Box". -
Need help with making a quest perk
DarkHoof replied to DarkHoof's topic in Fallout New Vegas's GECK and Modders
Made a perk, a quest and a script attached to it. However, there are a few problems - the script won't do the thing and when in-game I type "player.addperk 13000add" (ID is totally correct) the console says that it's an "Invalid perk". Also, I have GECK Power-up installed and when I try to save the script after I add "showmessage GainSurvivorPerk" to it, a warning pops up, saying that there isn't a "MessageBox parameter". And until I deleted the message part it didn't let me save. P.s. I have to remind that the console says "Invalid perk" when I try to add the perk, not "There isn't a perk". The message differs from "There isn't a perk" one, I checked that, -
Need help with making a quest perk
DarkHoof replied to DarkHoof's topic in Fallout New Vegas's GECK and Modders
Like, an unmarked quest? -
Need help with making a quest perk
DarkHoof replied to DarkHoof's topic in Fallout New Vegas's GECK and Modders
Wonder how to put that function of 1 and 0 to "player.addperk <base id>" P.s. Yes, I'm really, really dumb. Update: got a vague idea. scn <scriptname> Begin GameMode if [GetQuestCompleted <questname> == 1] player.addperk <perkname> endif End -
Basically, I'm new to the G.E.C.K. and I wanted to make a small mod that would add different small quest-rewarded perks for completing the quests that are already in the game. I don't know how to make them work without changing the quest reward, as I don't want to mess up any mods that change it. I wanted to make some kind of a script that'd check if the quest is completed that means the perk is rewarded.
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Like what?
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So basically I wanted to ask whether anyone knows how to increase performance with ENBs installed. Problem is without ENB I have about 70-80 FPS (with high settings and medium NMC's texture pack) and with even the lightest ENB (such as "Enhanced shaders" at low settings) it goes down to about 29 FPS. I have GeForce 940M graphics card and iCore 7 as a processor. I'm playing on a laptop, which was bought 8 months ago. If you have any suggestions, I'd be glad to hear them :)