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drscott11

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About drscott11

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  1. In response to post #43214710. I cannot agree more with this statement. Seriously guys, this is basic UI QoL stuff.
  2. In response to post #39921280. #39921895 is also a reply to the same post. Agree 100% with the OP. It's very similar to how I feel about the government. Enforce the laws you have on the books before making new ones. In this case, get the base product working perfectly, with a high level of QoL, then start adding new major features... or... make a second tool, "NPM" or "Nexus Profile Manager" for handling of the profiles.
  3. In response to post #39909305. #39910355, #39912505, #39913875, #39914805, #39915370, #39919085, #39928575, #39931090 are all replies on the same post. It all sounds great until you actually try to use the feature and it breaks everything... I obey the KISS rule... With over 200 ESP's in my load order, and with some of my mods being over 1GB each, it takes a life-age for NMM to switch to another profile. I find it far easier and much less buggy to do it manually.... which still takes over 2hrs for a complete reinstall. Also, NMM does not handle errors well and it's likely that it will freeze or crash while switching which is a waste of time and trashes your install.
  4. In response to post #39909305. #39910355 is also a reply to the same post. I think what he is saying is that do we really need these new features? Honestly I have zero use for them. Are they nice tech achievements, yes, but not really necessary imo. I'd really like to see more QoL features like a better UI, the ability to "send esp to top/bottom" of the mod list or to a specific number/place in the load order. How about fixing the horrid column resizing in the mod activation list or improving the abysmal performance of the "remove mod from all profiles" as it takes forever even on an i7 w/SSD. I could go on but I'm sure others will agree. I'd like to see more focus on improving the core product as opposed to adding unneeded features.
  5. I jumped right in headfirst as soon as the Alpha was up on the Nexus and I have not had any issues except for a couple random, non-repeatable crashes. Great work guys. I hope you perma-banned anyone who sent death threats. What a bunch of cowards. You all do a fantastic job and your work is highly appreciated.
  6. Excellent info; I'm going to try this now. If this works, I have a lot of work to do. EDIT: So it turns out that I was doing it right...yet wrong at the same time. I was using Control-Delete (Remove Branch), just on the wrong nif. I was using the regular version, in this case "glamdring", as opposed to the 1st person model (which does not make intuitive sense) "1st Person Glamdring". Works like a charm now! Thank you both very much for your insight and assistance! I can now apply this logic when "fixing" other nifs. Thanks again!
  7. As the topic states, I'm trying to remove the scabbards from a few swords as I do not like the way they look and just want the sword only. I have tried a few things but none of them have worked. I'm not even sure that I'm doing it right. Currently I'm trying to use nifscope to open and remove the unwanted parts from the mesh. I have tried: 1. Selecting the scabbard, 2-parts, 1 at a time then right-click "Block > Remove" or "Block > Remove Branch". Save & Replace. The mesh appears to be removed but in game it's still there. 2. Editing the block's info from the info panel with the same results. I have tried to find a tutorial but most of the are for armor or adding transparency so that skin shows through. I know this is possible to do, but how it's done is a mystery. I also tried exporting it as an object then used Blender to remove the layers, but when I re-imported it into nifscope the preview was gone and it reported a few errors. Am I even close? I've worked with dds files before without difficulty but I do not have a good understanding of meshes. If someone could lend a helping hand, it would be much appreciated!
  8. I have this exact same problem as well and have tried, without success, to fix it.
  9. Just read that myself and it just ruined my December. Thanks Beth and MS! You guys suck! They did not even say January... just an open ended early 2013? Unreal...
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