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I'm trying to create a custom projectile weapon that applies a knockback effect to both the actor it hits and the actor that fires it. I know the PushActorAway script must have something to do with it, but I can't figure out how to implement it. I've never actually used scripts in modding before, so please ELI5.
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- script
- weapon mod
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I'm not just talking about SPECIAL points. I'm trying to make it so that when you pick up this magazine, it adds a point that you can spend in the perk menu, as if you had leveled up. There is a function for this, AddPerkPoints(int aiPerkPoints) in the Creation kit. I just want to know if there is a method to run this function when you pick up the magazine.