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Grizwald714

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  1. I am trying to use a mod load order file since I added several mods to my game however it disables all mods when I do. I made a mod_order.txt file in my kdc mods folder and this is what it looks like # Commentmod_UltimateRealismOverhaul_ALL-IN-ONE_1mod_Roads_Are_Dangerous_Nazivu_2mod_Cheat_3mod_NoCompass_4mod_NoGPS_5 I have tried it with and with out the # comment at the top and also without mod_ in front of all the mods names. Does anyone know what I am doing wrong.Thanks
  2. I hate that so many items cant be bought and u have to either steal them or loot them. So I am pretty sure I need to edit the shop_type2.xml file. However I am having some trouble since I cant figure out how to get the items assigned to a specific shops I figured out which shop is which from the shop.xml file. But I cant seem to only put an item into a specific shop due to items being assigned by shop type id instead of the individual shop id. Is there another file I should be editing besides the shop_type2.xml. I also would like to make the tailors, cobblers, ect.. like the armors and weapon smiths were each towns merchant has a different stock to make the game more realistic instead of all them having the same which is the main reason I would like to do it by shop instead of by all shops that fall under shop id. My other problem is there away to force shops to restock since the items that I added don't show up when I load a save file with the mod enabled. So I am assuming that is because the shops have to restock for them to appear. Any help would be greatly appreciated. Thanks
  3. I have been trying to edit some armor values and food values but I can not find were to find what item Iâd links to what item. Also were can I find a guide on how to make mod. I have some modding experience and have already tried to edit mods that I have downloaded however the mods never work after my edits. I rezip them and make them a pak file but for some reason they never seem to work after that. Iâm not sure what Iâm doing wrong since I put them back in the data folder just like the original mod before I edited it but now it doesnât seem to work. I saw that mods are suppose to be in a mod folder now but several mods still say to go in the data folder and work when I put them there. If anyone can clear this up me I would appreciate it.
  4. I am a fan of realism so I was gonna download a mod that gave bottle caps weight. The problem however is that I can't find them in any inventory category in my pipboy or when I transfer things to a container. Since I would store most of my bottle caps in a safe if they had weight. So Am I blind and completely missed them in my inventory I'm not just talking about how many I have like at the bottom of the screen but in the regular item list. or is their a mod I can download that will make them an item in my inventory that I can drop or transfer like any other item.
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