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Nemesis8727

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  1. Great idea, but the thing is I want to be able to just walk up on the outer wall and look down and if you look from inside the city you can still see some mountains. I have already planed for a cool teleporting system that will go to cool places around skyrim then just the capitals. And the city is so far up nothing exept the city will load up.
  2. Sorry if I sounded ungrateful or negative in my last post, it was not my intention. You obviously know more about CK then I do and I appreciate all the help and info I can get. The City is as big as one full worldspace cell and is as far up as High Rothgard and its part of the Tamriel worldspace. So only the city is being renderd when you are in it and it can't render the whole place (have to use LOD on all the outer walls). One house house should only need....lets say 50 objetcts all in all. You think thats to much and would cause error with people? I'm currently doing some test about this too see if it causes some problems by creating as much ob objects as I can. Do you know if there is some limits to a worldspace cell? Thank you for your help.
  3. The houses is kind of small its it will only be 12 of them in the cell that have exteriors. And with them being so small it should only take max 2 hours to sett one of them up. You should open CK and have a look at the interior of the house before you make up your mind. And I think the lightning wont be a problem because 1 house should only use max 3 lights. And so far I should have a lot less objects then lets say blackreach.
  4. Hello there! I'm in progress of making a city mod and looking for some people that want to put their mark on it. The city will resemble Laputa, (from the anime) a giant flying city in the middle of skyrim. The flying parts is already done but the city needs a bit more life so I come here to hunt for some people eager to cooperate with me on this. Depending on how nice people I get with me and how good you are at modding you might get more stuff too do. Right now I need 12 interiors/exterior for my low class city square. All the houses is going to be part of the main cell so you can go in and out of them without loading. (anyone know of why this could be a negative thing) The houses/exterior can take up maximum of 3x3 of 0005B096 (its a floor tile) or minium of 3x2. So you can have 3x2 but with 1-3 extra tiles if you need it) The "house" should be DweFarm01 (its two parts with Int and Ext) or DweFarm02 (its two parts with Int and Ext). You can edit whatever part of the house as longs it fits Dwemer architecture and as long as it fits the space. The house should have working sound and lightning. The whole house should be in a own empty cell and it should work to copy in to my main city cell. You can have a npc that lives in the house and walk around the yard. The house can be a shop. ---------------------------------------------------------------------------------------------------------------- This is my first real big mod and I'm a total noob with ck and the whole scripting part. But I have plenty of free time and I want to learn to be better at ck. Anyone interested in this project can join in and if you want to contact me personal, my mail is forum name but with @hotmail at the end. If you want to talk even more feel free to add me on steam with same email. I'm still going to try do this alone if no one is interested but it will take a lot more time. Have any more questions just post them here in this thread and lets have fun with modding.
  5. So I just started using the Skyrim creation kit. I made a lovely big hall but the lightning is way to bright and I only have one light source but even without it its way to bright. Anyone have any insight in what I'm doing wrong? I made a new cell with a copy from aaaMarkers if that help. Really appreciate any help. I have a link to how my ck looks like if that help. http://luteola.net/CKtest.jpg Just found the answer, there is a general cell lightning option. A mod can close/remove this post if he wants. (just saw I posted this in the wrong place...sorry, I can't find how I delete this post so would be nice if a mod could move it)
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