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tylersong55

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Everything posted by tylersong55

  1. What did you change them to? I really wish there was a way to just mod this in the vanilla game.
  2. Can you explain what those three attributes in that file do exactly? That way I have a better idea to what I am playing with? What would be the minimum and maximum values that could be put in the first two?
  3. Is there a way to change the zoom out effect of the third person camera? Anytime I look down at something, like a corpse to pick up their items, the camera goes way back and I can't get the menu to show up that has the person/objects inventory. Any fixes to this? Is there a mod? I just want to camera distance to stay put and let me pick up things. I like playing in third person since I spend enough time worrying about what my character looks like. Let me know if you have any suggestions! Thanks!
  4. I haven't seen a mod for this since it kinda defeats the purpose of a big part of the game. But I wish there was a mod that removes the need for direct power connections in your settlements. I feel like it would be legitimate to require generators still, but putting all those wires and towers all over the place is kinda annoying and ugly. I want to assume that after 200 years, SOMEBODY tried to reinvent or relearn how to do in-the-wall electricity and wiring. Could there be a mod that allows you to build generators onto a power grid object that would be assumed to reach all the electronic devices that exist in your settlement? How can we go about getting this made? Or is there a way to change the code in the game to not ask for a power amount?
  5. I don't know if anyone has even talked about this idea yet but I wanted to through it out there so that someone can start it. I would love to see @Elianora or someone like her to create it. The idea is a teddy bear replacer that turns them into the plush toy that you can actually buy in real life and that is featured in the FNaF game itself. Anyone else wanna see this? I think it would liven up my playing experience. This is like one of those mods that you forget about until you actually come across it. If this is already made or in progress then someone please let me know! This is what I'm talking about: http://ecx.images-amazon.com/images/I/51lbjanfurL._SY300_.jpg But I think that here he looks too much like he is smiling.
  6. Thats the thing is I don't know how to use LOOT. How does it work with Nexus Mod Manager?
  7. Is there anything I have to do to make it work? I got it set up and everything but I loaded my game and there wasn't any changes.
  8. I need help with the mods that I am using through Nexus Mod Manager. Ever since Bethesda made that update that includes mods, mine have been starting to not show up or turn each other off in game. So my question is, is there something that I can use to manually do my load order? Should I use Bethesda's Load Order system? If anyone has any advice or tips for me so I can get my game working better again please help! I am open to any suggestions as long as you give me enough information. I've only known how to successfully use Nexus Mod Manager and I have a basic understanding about Load Orders. I just don't know what setup or software would be right for me. Here are my mods currently: • A Realistically Weightless Colored Sorting Mod - ARWCSM - 4 - Modular - Weightless - Aid-Chem-Drink-Food • Agent Outfit - Agent Outfit - CBBE • Armor and Weapons Keyword Community Resource • Armorsmith Extended - Armorsmith Extended v2.9 • Atomic Surgery • B.A.E. - Bethesda Archive Extractor - Bethesda Archive Extractor v0.04 • Better Armor Mod Descriptions - Better Armor Mod Descriptions • Better Weapon Mod Descriptions - Better Weapon Mod Descriptions Main and Lite • BodySlide and Outfit Studio • Caliente's Beautiful Bodies Enhancer -CBBE- • Carry Weight Modifications • CBBE Vanilla Outfits • Color Map 4K with Locations • Combat Power Armor • Commonwealth Cuts - KS Hairdos - ApachiiSkyHair - Commonwealth Cuts - KSHairdos - ApachiiSkyHair 2.1 • Compact Jetpack - Compact Jetpack • Companion Infinite Ammo - Companion Infinite Ammo - SINGLE • Concealed Armors - Concealed Armor • Configurable Power Armor Fusion Core Drain • Craftable Armor Size • Craftable Interior Shack Doorway Wall - DD_Interior_Shack_Doorway_wall • CROSS CosmeticFramework - CROSS_CosmeticFramework v1.01 • CROSS Jetpack - CROSS_Jetpack v.92 • CROSS Pre-War Cybernetics - CROSS_Cybernetics103a00 • Customizable Targeting HUD • Dead Body Collision - DeadBodyCollision• DEF_UI • Docile Radstags - Docile Radstags • Eli's Armour Collection Remade - Vanilla and CBBE - Eli's Armour Collection 3.4 - CBBE • Eli's Armour Collection Remade - Vanilla and CBBE - Eli's Armour Collection 3.4 - VANILLA • Eli's Rugged Outfits - CBBE - Eli's Rugged Outfits 1.0 • Enclave X-02 Power Armor - Enclave X-02 Power Armor 0.12 • Enhanced Blood Textures • Extended weapon mods - Extended weapon mods 1.2 • FallComplete - Automatically Track Quests - Locations - Magazines - Bobbleheads - FallComplete 1.1 • Fallout 4 - Texture Optimization Project - Base File 0.18 Part 1 • Fallout 4 Seasons - Grass - Trees - Plants - Snow - FO4 Seasons Fall 3.0 • Faster Terminal Displays - Faster Terminal Displays (20x) FO4Edit Version• Gold Kit for Color Pipboy -anti-Black and White Screen- - Gold Kit for Color Pipboy -anti-Black and White Screen- • Higher Settlement Budget • Immersive Mouth and Teeth • Immersive Vendors • Insignificant Object Remover • Kunio - Face Preset - Main • LED Platinum Pip-Boy Deluxe (Clean-New-Silver-Metal-PipBoy) - LED Platinum Pip-Boy Deluxe • Lowered Sprint AP Drain - 75 Percent • MiscHairstyle1.6 by Atherisz • More Armor Slots - F4 - More armor slots 1.4c • Movable Power Armor - Movable Power Armor 1.0 - Main • NanoSuit • No Negative Affinity and No Affinity Cooldown • Outfit Switcher - Hotkey Loadouts - Outfit Switcher 1.2 • Place Everywhere - Place (Fallout4 1.4.132 - latest) • Ponytail Hairstyles by Azar - Ponytail Hairstyles by Azar v1_6 • Ponytail Variations • Power Armor Animations 0.4 • Power Ring - Power Ring • Precursor Suit - OniGITS Retexture - Precursor Suit • Proto Vault Suit - ProtoVaultSuit - Blue 1.2 • Quieter Settlements • Rad-Ban Eyewear Inc. - Nuka Rad-Ban Eyewear • Realistic Headshots - Realistic Headshots • Satellite World Map - Coloured Version - 8k Resolution • Scrap dead things - Scrap dead things 1 50 • Settlement Objects Expansion Pack • Settlement Supplies Expanded - SSEX 3.5 • Skibadaa Weapon Pack • Somewhat Skimpy Combat Armor CBBE Bodyslide - Somewhat Skimpy Combat Armor v 1.1 • Spring Cleaning • Star Wars TIE Fighter Pip-Boy (4K Pipboy) - Pip-Boy Retexture First Order TIE Fighter Edition - 4K • Survival Outfit Collection CBBE Bodyslide - Survival Outfit Collection 1.5 • The Eyes Of Beauty Fallout Edition - TEOB Textures Replacer Installer• The M2216 Standalone Assault Rifle - The M2216 V1.1• Towbie's Realistic Weapon Sounds - Towbie's Realistic Firearms • Troublemaker Outfits Collection Standalone CBBE Bodyslide - Troublemaker Collection 1.5 • True Eyes - Fallout 4 Edition - TRUE EYES - Fallout 4 Edition - Saturated - Heavy Lashes • True Storms: Wasteland Edition • Vendor caps • Vivid Fallout - Landscapes • WET • WOBA - Weapons on Back Addon - WOBA • Working Food Planters - Workshop_Planters_Fixed• Zoom-out Extended for World and Local Maps - For 2K 4K 8K World Maps - Z-o E - For 8K Satellite World Map (SWM) Coloured - Some Color Markers and Fonts - Local Map Expanded
  9. Is there a mod out there that allows you to keep improving your armor and weapons? I just hate getting an armor mod that doesn't have as good of an armor as something that I was already using. Is it possible to make a mod that allows you to add to the armor rating of an armor or the damage to the weapon you want in game?
  10. You gotta admit that it would be cool though right?
  11. I'm not sure if this already exists and I can't find it but I wonder if someone has made or could make a mod that has more diverse movement. Now I'm not talking about simple animation tweaks or anything. Why isn't there a mod for a stealth character that can scale a wall or ledge quickly? Why are we always walking around areas or mashing our jump key until we can get up higher? I feel like someone should take the time to make a mod for something that adds different movements for different types of characters. And not something that would have to be manually changed or assigned a million hotkeys. It could work off of the basis of what you have equipped at any given time. For example, someone wielding a sword and shield could have a running bash attack where they hide behind their shield and ram into an enemy. There could be the wall scaling for someone sneaking in mostly light armor, not a high percentage of carry weight, and maybe a standalone tool that helps them climb. And for someone using a bow, they could have a move where they sneak up and choke someone with their bow. For someone holding a sword and a destruction spell, they could build up the spell around them and then spin in a circle with their sword out that would push the effects of the spell around on various enemies. So now that I have put that on the table, has anyone made anything like what I am talking about already? If so please leave comments with links so I can finally find these mods. And if someone is willing to create it then I would love to give more input and collaborate with you! I don't know how to mod but I would like to be involved somehow or learn how to do it. Any advice there? Thanks!
  12. I think we need to have a mod that gives you the ability to snap to the destroyed buildings that exist in some settlements. I am on the island just east of the Castle and I am remodeling the house that is next to the shack with the power armor station and the chemistry station. I can get most of the stuff to be replaced but there are still some things that I can't get to look just right. And yes this goes against immersion but I like my places to look nice. Along with a remodeling type of mod, I think we should be able to build with more modern walls and stuff. And why hasn't anyone made modern steps or stairs?? I want to make a concrete staircase up to some of the entrances or doors that I have in the game but all that exists are those stupid wooden ladder type steps. I have the extended building mods too but they don't have anything that really works for what I am talking about. Does this all make sense? I hope everyone can grasp the idea that I am throwing out there.
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