I would like to start a conversation about my desire to have a single community supported open source script extender with all the great functionality that SKSE and ScriptDragon currently have. I know this would have to be approved by the authors of both software packages, so this is an informal discussion. I looked through the forums and did not see this topic. The benefits I see of having a single open source script extender project for Skyrim are: 1. Improved support: having a larger group of developers, testers, technical writers, volunteer support staff, and maybe even a project manager, quicker updates, centralized bug reporting and fixing 2. Improved documentation of all functions and features of the scripting engine 3. Simplified development of new mods/enhancements of existing mods: currently, as a new mod author I've had to go through the C++ code of both SKSE and the plugin examples in ScriptDragon to determine the functions I need to use for adding advanced functionality (which is not provided by Skyrim's scripting engine) to my mods. As an experienced software developer, this is not a big problem for me, but it would still save valuable time and effort. But I’m sure that there are aspiring modders that don’t have C++ development experience, having a well-documented and supported script extender API can ease the learning curve and make future mods better than they already are. 4. Simplified installation of advanced mods: some amazing mods like Immersive HUD require the installation of both SKSE and Script Dragon for full functionality. 5. Increased user base for mods that require script engine extensions: some users are reluctant to install mods that require 3rd party software to run. Having a single formalized open source script engine extender project for Skyrim would help increase the confidence level of some of those users, which should help the community grow and mature. There are probably other benefits I have overlooked. My questions to the community are: 1. Would you like to see a single open source script extender for Skyrim? 2. For those of you that have avoided using both SKSE and ScriptDragon, would having a community supported open source script extender give you the confidence use it. I love the Skyrim modding community and want to see it continue to grow and prosper. I think that a single open source script extender is a step in the right direction. Please let me know your thoughts about this topic. Regards, FierceSlayer