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[WIP] Project Extend And Change Everything (PEACE)
Simsdoc replied to antistar's topic in Fallout 4's Discussion
I wouldn't mind expanding supermutants breaking them up into smaller groups of enemies. Thick hide type that's very hard to kill, bit like a deathclaw but has bad perception. A hound that has a mininuke attach to it, that will charge you.. A smaller mutated supermutant that is roughly the same height as a hound or a bit taller that will swarm you in a pack and melee you. -
[Fallout: Hawaii] needs a team to begin development
Simsdoc replied to JoeyyX's topic in Fallout 4's Discussion
Your discord link is expired. Please update. -
Yeah, Mate. Hindsight doesn't help with the current problem at hand. How do you suppose that i get it working for 2013?
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https://www.nexusmods.com/fallout4/mods/16691/?tab=files F4BipedCAT is there a version that runs with 3Ds Max 2013? As i don't have 3ds Max 2014.
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Found a fix using this plugin rather than those on the nexus. https://github.com/figment/max_nif_plugin/releases
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Alright, I was told by a group of modders on the Facepunch discord to get myself NifTools install for the purpose of opening up Nif files from Fallout 4 for modding. Problem is. https://github.com/niftools/max_nif_plugin There's no install .exe and the instructions are horribly out of date. When i was linked to a Installer on the skyrim nexus, It's install has been giving me the error "string too long" on any file from Fallout 4 that I'm trying to import. Tried verifying if it's just my extraction with BAE by opening up those NIFs in Outfit studio and they are functional. So. What do i do? I'd just like to get this thing working and move on. Using the installer below. https://www.nexusmods.com/skyrim/mods/5622 Because there's no installer in here. https://github.com/niftools/max_nif_plugin Is there an extra step after using the installer?
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OK, That's good and all but what if you want to export files from New Vegas to Sketch up?
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I know there is some plans for a dwarfen airship, Isn't it a shame you cannot build it and then have something that calls it and picks you up.
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Honestly i would want it to be like Diablo 2, Summons Skeletons they follow anywhere and don't have a limit summon time like rise zombie dose.
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How about quickscoping? .. or , "quickzooming" ? :D With a Bow that's near to impossible with a rife that's another matter.
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I so total support this mod. I.E the Walking Stick Part.