Jump to content

Spawn2007

Members
  • Posts

    17
  • Joined

  • Last visited

Nexus Mods Profile

About Spawn2007

Profile Fields

  • Country
    United Kingdom
  • Currently Playing
    Oblivion + FCOM
  • Favourite Game
    Carmageddon :D

Spawn2007's Achievements

Apprentice

Apprentice (3/14)

  • First Post
  • Collaborator Rare
  • Conversation Starter
  • Week One Done
  • One Month Later

Recent Badges

0

Reputation

  1. Ignore this post ive sorted it.
  2. yeah its all listed in my bash patch, im not running quarls or anything like that as i know my pc couldnt handle it.
  3. Hello, once again im having problems with oblivion. 1st off i get gfx errors like this. Sorry for the big images i forgot to resize them before uploading hope its not a problem. http://i32.photobucket.com/albums/d46/Paul2007/ScreenShot0.jpg?t=1311948391 as you can see in the next screen it loaded in but takes anywhere from 2-30 seconds! http://i32.photobucket.com/albums/d46/Paul2007/ScreenShot1.jpg?t=1311948467 This is what the fighter guild in skingrad should look like when it decides to work properly. http://i32.photobucket.com/albums/d46/Paul2007/ScreenShot6.jpg?t=1311948913 But usually it looks like a low poly generic wall has been placed infront of the fighters guild (this happens on most buildings you can enter and even on the gates so it looks like your trapped.) It usually fixes itself but its a real pain/immersion breaker. http://i32.photobucket.com/albums/d46/Paul2007/ScreenShot2.jpg?t=1311948599 If i walk into it and look out this is what i see. http://i32.photobucket.com/albums/d46/Paul2007/ScreenShot5.jpg?t=1311948645 This is how bad it looks up close. http://i32.photobucket.com/albums/d46/Paul2007/ScreenShot3.jpg?t=1311948697 Another problem is the sky sometimes looks like this http://i32.photobucket.com/albums/d46/Paul2007/ScreenShot11.jpg?t=1311948983 Again if you look where the crosshair is, if i go to it and it doesnt load in i can actually fall straight through the floor. Sometimes it just wont load so again i have to exit the game and reload and then it will work/load in. http://i32.photobucket.com/albums/d46/Paul2007/ScreenShot13.jpg?t=1311948984 I had a thread not so long back reguarding this issue and thought i'd finally solved it, but as you can see it's still happening. Although at present im not getting any crashes, i still get really bad stuttering which can last anywhere from a few seconds to permenantly, then i have to quit out totally and re-load. My bash patch is as follows Im thinking its either my gfx card or my hdd not being fast enough to load the areas/building's because they eventually load in (the city in the pictures is skingrad), i have just bough a ati HD4890 1GB, so im hoping it does the trick. If not could it really be the HDD? ive done a speed test on it and heres the result. Also my system specs at the moment are: http://i32.photobucket.com/albums/d46/Paul2007/fullsysteminfo-2.png
  4. Hello Ivoryhammer, try the link in my sig for a re-install, if that doesnt work try uninstalling then run ccleaner and use the registry cleaner to remove all traces of oblivion.
  5. Well ive gone ahead and installed what i wanted and some extras, heres my new bash patch one thing i have noticed is that on the short playthrough i had, i couldnt get the Pilgrimage quest from the knights of the nine started any ideas? no-one in the church is dead and the prophet isnt there?! I have a feeling these wont be the last of the mods i install ^_^ im liking this custom version of oblivion very much indeed.
  6. So everythings working well, im about to add all the other mods i wish to use (listed in the spoiler bit). Question is which should i add first or wont that matter? and are any going to screw my game? Also can i make .omods out of them, then run boss and rebuild my bash patch. Thank you.
  7. Did you install oblivion to the default directory? Vista does not like this. Theres a guide HERE also shows you what patches you need Hope this helps you.
  8. Yeah its a lot better now i have a very informative guide (plus a whole website of help) so a big thank you for making and sharing it. So for the Unofficial Oblivion Patch Supplementals, only use the SI patch and use the unofficial official mods patch for the DLC's? I'll do that soon, plus rebuild my patch (am i right in thinking i have to re-build after every mod added/changed?). Next up is a long play-test before adding my other mods. Again thanks a million, couldn't have done it without your help :thumbsup: oh one last thing, the .omods that are created in the obmm/mods folder, am i right in thinking if i screw up i could use those instead of re-making them in the future??
  9. finally got round to installing, only this time i have the goty edition (early b/day prezzie) following your website, heres my new bash load list. hope thats right? btw on your install guide, if you do the obmm install guide theres no mention of installing FCOM! so i had to revert to another guide.
  10. Wll a re-installs on the cards now, i edited my .ini file (cant remember why and now it crashes on loading into game, be it a totally new one or saved. So its a perfect excuse to do it properly from the start. Tomlong im going to use your site as a guide, ill let you know if i have any problems or if i dont understand somthing. Wont get it dont till the weekend though, so ill report back when im done. Thank you again for all your help. Also any other tips feel free to post them.
  11. WeOCPS has now been deleted. I dont have streamline installed, but as i say everything appears to be running well. Just need to test it some more when i have time. If i still have any problems im just going to go for anoter re-install, thanks to Tomlong i now have some valuable links to help me do a FCOM only setup, and i now feel confident enough that it will be done properly. Then ill add one by one my other mods, testing them for compatability. Thank you again, ill test again this week and update on how its all going at the weekend (if you would like me to?).
  12. Most of the stuff posted before me is what you should check, i only have this to add if your still experiencing problems. Win 7 doesnt like oblivion to be installed to the default folder, check THIS guide out Also are you using wyre bash by any chance? if you are v293 wont work in win 7, downgrade to v291.
  13. Had a good mess around last night, starting a new game gets rid of that "ding" sound. So thats a relief, i wasnt on a serious playthough, just more or less testing it all out. The good news is that everything seems to be working fine, the stuttering is still there but after installing OSR and the rebuilt bash patch, its a lot less noticable and only stutters once or twice which is a massive improvement. No more graphical glitches that i have noticed so far, saying that though i am on a new game so ill have to see if they appear later on into my playthrough. Just want to say thank you very much for all your help, much aprreciated. Oh and apparently i can give you kudos, which is well deserved
  14. just quickly booted it up and got that "ding" sound (error in win 7 i think) but it didnt crash? which is interesting, could my save be comprimised now? should i start a new game?. So i quit back out (no crashes at all, did get stuttering still) and now im typing this as i follow your rebuilding bash patch advice. All the green mods in the list i unchecked to see if a + was in the box (but - more merchant money, regrowing nirnroot and symphony of violence, have nothing in the box if i untick them so i have left them blank) and ive checked all the relevent settings you listed (no .csv etc) rebuilt the patch and will extensivly test tonight.
  15. Thank you again Tomlong i really appreciate the help. Im thinking of getting the All Natural mod to replace natural weather (which has been deleted now). If i decide to use all natural will i need the update as well (my wyre bash is only v291. I have removed the UOP fixes you said and did them through bash tweaks. I already upgraded OOO (got the omod version and extracted the update into it before creating the omod in obmm) or have i dont that wrong?. The super encumberance mod isnt recognised by BOSS, all it does it increase the weight of what i can carry, so basically i can clear 10 caves/ruins and loot everything without worrying im going to go overweight. I have replaced this with the tweaks that wyre bash can do, crossing my fingers it works. The only thing im confused about is the merging mods thing in wyre bash, but im going to have a good read up on it tonight when the kids are all in bed. I still havn't managed to have a good few hours of gaming since starting the thread, but hopfully i will tonight. latest version of my bash patch:
×
×
  • Create New...