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AssduffJayKayEl

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Everything posted by AssduffJayKayEl

  1. I'm not sure if anyone here is versed in working with Fallout 3/NV meshes, but I'm working on a mesh in blender and can't seem to get the UV right. The tutorials I've looked at only explain how to wrap an object with a mirroring texture - but my mesh's texture doesn't mirror, it wraps completely around the model. So I can't just cut the seam straight down the middle or whatever. Any advice on this subject would be greatly appreciated, I'm almost done with the mesh but this part just has me stumped.
  2. Well, it's a Dead Space 2 model but it doesn't have the helmet. I already have a rigged helmet, just need the body.
  3. I don't think you really understand just how difficult that would be
  4. Well, I wasn't planning on releasing it on the nexus because it's a port. I'm most likely gonna just use it as a personal mod instead of releasing officially. Is that still cool with you?
  5. Didn't know where else to put this, it's about mods and it's a request. Anyway, I really need some help with a model. This small armor mod I'm making is coming along nicely except I can't figure out how to rig the model onto the Fallout 3 skeleton. I've looked through tutorials for hours and just can't do it. I would really appreciate if someone could rig the model for me so that it could actually become usable.
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