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Enubis

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Everything posted by Enubis

  1. Live another life ( I wanna be a raider or something!) Repopulation (More travelling npcs, much more. Raider bands, caravans ectera) Respawning enemies (<3) Proper settlement creation anywhere. More skimpy attires! More face paint options. Frostfall/Survival equivalent. Better Melee options (A shield would do wonders. Dual wield for melee and range too!) More death animations or grapple animations. (Still loving the german suplex btw!) More lore friendly attire would definitely do wanders. No more infinite grenades/cocktails/missiles/mini-nukes More cities! Quests for the Children of Atom! More Factions! My list is huge but most if not all likely require CK to be up. I can only wait and hope.
  2. Therein lies the problem, the one big bustling city. I.E. Diamond City, isn't all that big or bustling either. Not to mention, very few interesting quests to come from there, aside from the main quest. Personally, perhaps it's my love for Skyrim but I would have preferred more cities. The reason is simple really. While Bethesda gave us the power to make our own little settlements all over the Commonwealth, these settlements lack don't feel alive. The people are generic settlers, the quests are repeating and not all too often at that. It's hard to feel for them. Not to mention the very very very limited and underwhelming settlement building system. To which I find ironic. On one hand it seems like Bethesda wants to give us the power to make living breathing towns and on the other hand, the entire system used to make it feels gimmicky and tacked on because it seemed fun. The lack of thought to it kind of makes me feel uggghh.. The ridiculous collision limitations, to the underwhelming amount of options you get, to the most silly limitations to what you can build where. For example, you can't put a doorway inside a house. It has to face outside cause... -_- On a good note there's mods out there already adding more stuff, at least on that behalf, however, I personally never wanted to deal with building a huge settlement, or a settlement, much less build up all of commonwealth. Never cared for it, not to mention, I feel like it's all a hassle and as such I don't really care for it. It is HOWEVER nice to have the option of course. Would die for a 'repopulation' mod, giving more settlers/scavengers/raiders and ALL that kind of good stuff and have them wander all around the Commonwealth in a more frequent manner. More trading caravans / more raider parties actively travelling and respawning. Not to mention, respawning bases would be cool for raiders, not sure if there is any but I've personally not seen any base respawn unless a quest calls for it. Oh and yes, Frostfall / Live another life and more survival stuff would be make this game totally gold. Just imagine, with actual support via mods to make proper settlements anywhere, plus live another life to become a raider or even just a SMALL raiding band. Then simply rob and pillage nearby settlements/travelling folks. Would be epic! I just hope with the current, already established settlement system would be tweakable to that extent via whatever means we're given F4SE/CK what not.
  3. So this guy who made the bare essential mods makes me think it's possible to add more outfits to the game? is that true? If so, can there be a way, all the more skimpy harnesses and what not be added seperately through ESP? Or is that not possible? Either way, I'd like to see more options for other outfits. It'd be nice to see a raider leathers similar for male and female, topless with the rag collars and belts still on for example! More recolors of other outfits would be nice too!
  4. Hi all, first time requesting and all that, the request itself might seem awfully simple or ridiculously difficult. I have no idea how all this works but... I've been wondering if it's possible for anyone of you professionals out there to do a Grognak's outfit topless for females, just like the guys. Just the idea of wearing the loin cloth and leathered or combat armor sounds awfully fun to me! The Idea, this one is pretty big but I'll just give a brief rundown on it and will help with any questions in regards to it should they come! Firstly, for this idea to work, someone has to do a repopulation mod, like Skyrim, adding more travelling npcs be they enemies or traders or even just settlers. Such would make the world so much more alive! Now with that established now to add a tinge of what I feel is realism. Right now, we have most commonly, Raiders, Super Mutants, Gunners. Three major humanoid baddies to deal with. By major I mean, they are the most common. While I can understand some what, the unity of Gunners. What I fail to understand is how ALL the Raiders are working together. I'd personally like to believe Raiders are more so small gangs of their own, with their own little boss in their little hideout/base and they can and will end up ganking each other. Similarly I cannot see all super mutants working together as well. However let us focus on raiders first. With that train of thought established. What would the world be like, if we had multiple raider groups. Size of it could vary in accordance to what kind of hideouts they use. Give them a gang name, a respawn counter of sorts and they will go about doing their business. X amount guarding said camp. X amount going out and raiding. So if Gang A meets a small group of travelling settlers, they will attack of course! Similarly, if Gang B suddenly comes into the fray? This is where things get interesting since the fight turned into a three way. In short, the idea of seperating the raider in smaller gangs who will actively go out and do things, clash with one another and what not, likely attack your settlement if they come by!
  5. I'm here requesting for no aggression against player vampires because I tend to keep getting bugged as a vamp. Once I hit stage 3 or 4 vampirism, I suddenly loose the ability to feed, which = Screwed. Also if possible, a swap for ebony mail to look like nightingale cuirass. So could someone do that please?
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