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Matth85

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Everything posted by Matth85

  1. I'll just leave this here... http://imagizer.imageshack.us/v2/1600x1200q90/913/P7tlgv.png
  2. By request, I made a variation of the robe. That way a single robe model can turn to many unique variations with some planning! Heavy and normal version! There will also be a light version (No armor parts) and an apprentice version (Nothing on the belt but the pouch). The skull is aimed for a dark mage/necromancer version, whereas the book and scroll are for an final version. With some added texture work, it will be awesome! It will be done within 4-5 days I estimate! Note: I forgot to toogle on the chest/pauldron straps, and toggle off the scarf/mouth thingymajiggle, so the normal version isn't looking a 100% right! I am also going to fix the plate part of the heavy armor. It looks very.. non-metallic as of now. Lastly I want to redo the creases to make it look more realistic. But, alas, this is all I managed to do in one day! http://imagizer.imageshack.us/v2/1600x1200q90/673/SiIS5h.png
  3. Random model of the weekend! The Adventurers Mage Robe! http://imagizer.imageshack.us/v2/1024x768q90/913/reRo1o.png
  4. Beyond Skyrim model Fighter's Guild Shield. Both for use, and with some swords behind it -- the Fighters guild sigil! http://imagizer.imageshack.us/v2/1024x768q90/537/vcuNHF.png
  5. Beauty render of the axe! http://imagizer.imageshack.us/v2/1024x768q90/661/qvXUUa.png Personal project: Imperial Field Training Camp (see post 1) The Pit http://imagizer.imageshack.us/v2/1024x768q90/910/hh78gh.png Beyond Skyrim models: http://imagizer.imageshack.us/v2/1024x768q90/673/AQwVK6.png Turnable --------------------- http://imagizer.imageshack.us/v2/1024x768q90/673/gUi3gP.png Turnable ----------------
  6. http://imagizer.imageshack.us/v2/1600x1200q90/633/YL8jdu.png
  7. Have you tried googling it? I am serious. Your asking things that there are hundreds of threads and posts about. My previous point was jokingly implying that you could take your entire sentence, put it in google, and the first link was about blender and import/export.
  8. http://lmgtfy.com/?q=making+a+weapon+mod.+using+blender.+how+to+import+blender+file+into+creation+kit
  9. And for you, Matthias, I got something as well! I gave up on getting any decent looking wolf pommel. So I just made whatever was on the concept. Now, this is a speed sculpt, of sorts. So I need to clean it up before I call it a night! However, you get where I am going with it! WIP Axe for Matthiaswagg, Immersive Quest. 1 hour, 27 minute speed modelled/sculpted. http://imagizer.imageshack.us/v2/1600x1200q90/661/M9VrDx.png
  10. Ayleid armor for Beyond Skyrim:Cyrodiil. That concludes the Ayleid set. Thanks to Red for her amazing concept art! http://imagizer.imageshack.us/v2/1600x1200q90/538/bIPlip.png
  11. http://imagizer.imageshack.us/v2/1280x1024q90/901/vODvPk.png
  12. The finished iron weapons! http://imagizer.imageshack.us/v2/1024x768q90/911/H1MpgC.png
  13. Iron.. iron everywhere! 4/8 Iron weapons complete! also, 4/4 Steel weapons complete and 2/5 Ayleid weapons complete. Soon! http://imagizer.imageshack.us/v2/1024x768q90/901/LKarFq.png
  14. Steel weapons for Beyond Skyrim: Cyrodiil! Iron weapons in the working! http://imagizer.imageshack.us/v2/1024x768q90/910/8HCvSb.png And the whole WIP for the BS project: http://imagizer.imageshack.us/v2/1024x768q90/673/IlR0YY.png
  15. The Ayleid armor. Sculpt completed, and ready for the long journey ahead! Retopology, UVW, texturing and rigging ahead! http://imagizer.imageshack.us/v2/1024x768q90/537/PrpI7i.png
  16. Ought to be a bit more productive and solve this problem more systematically. Doing some wolf head/Canine anatomy study. First try on this here. Not too happy about it.. But I'll see if I can't turn it into a wolf head with some tweaking! Then I'll try again, and again, and again, until I got the wolf head down. I might even go for a full body here. http://imagizer.imageshack.us/v2/1024x768q90/661/L3dUYb.png
  17. While I am taking a break from going insane getting a particular hobbit door working, and getting the wolf pommel perfect, I finished another piece of my WIP folder: The Minion Cleaver http://imagizer.imageshack.us/v2/1024x768q90/904/KCi4bA.png Not quite. I am working on the Steel weapon set, ayleid weapon set and iron weapon set. That is a total of 20 or so weapons I believe. However, I am not a part of the BS project any more -- well, not officially anyways. I help them when I can with misc things, like the dragon torch/pit holder. Though some of my other weapon might end up as unique weapons at the BS Cyrodiil release. We'll see! ---------- Streaming the rest of the night. http://www.twitch.tv/matth3d Some sculpting most likely. We'll see what happens!
  18. Cloud Ruler Temple, over at Beyond Skyrim, was looking a bit dark! http://imagizer.imageshack.us/v2/1280x1024q90/909/vCF6DC.png
  19. I am still not dead! Finished another model! http://imagizer.imageshack.us/v2/1280x1024q90/537/ZZSrag.png
  20. Helping the BS project yet again. Here is an updated version of the Ayleid sword! http://imagizer.imageshack.us/v2/1600x1200q90/537/3Qmv3c.png
  21. Obviously. It's not even a secret. Allowing modding is the single most effective, time-efficient and cost-efficient way to gain insight in what and how to improve. We a literary telling them exactly what the masses of players want by. They just need to take that into their new games. There is a reason the ToS state that anything used in a mod belongs to Bethesda and they get the rights to it. If you make a mod that is beyond awesome - it will most likely be the inspiration for future content in a TES or Fallout game.
  22. Nothing. Just practice. Anatomy is tricky stuff!
  23. My latest endeavors: The Hobbit Door http://imagizer.imageshack.us/v2/1024x768q90/538/pNyKws.png http://imagizer.imageshack.us/v2/1024x768q90/908/FDCidQ.png -- -- -- -- -- -- -- -- -- -- --- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- Old face sculpt, transformed into something better in 10 minutes! (Left one was made a month ago. Right one was editted in 10 minutes from the old one. Progression!) http://imagizer.imageshack.us/v2/1024x768q90/901/XWBOTU.png
  24. In general: no. It is not. There are, however, exceptions to this rule. Some games allow people to take their models and use them for no-profit use. this, however, is something you need to check on you own.(Example: Fable) Doubtful. You should give it a go! Modding is fun. Well, to be fair: Blades armor are very samurai-like. A slight edit here, a new helmet/mask there, and it's pretty much a set of samurai armor.
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